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Creating an Interactive Spectrogram Using Three.js and GLSL Shaders.

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00:00 Intro
1:29 Creating HTML File
4:37 Setting Up HTML File
6:09 Visualization of the Goal (Blender)
8:00 Defining the Scene/Geometry
17:15 Purple Mesh (Result #1)
18:03 GLSL Shaders (Displacement)
28:40 Bumpy Red Mesh (Result #2)
28:59 Color-Height Variation
32:40 Colorful Bumpy Mesh (Result #3)
33:06 Adding Motion
41:00 Moving Heightmap (Result #4)
41:35 Adding the Microphone
47:52 Linear Spectrogram (Result #5)
48:46 Log Spacing
53:19 Final Result!
Creating an Interactive Spectrogram Using Three.js and GLSL Shaders.
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