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How to use MagicaVoxel for Concept Art

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Back in 2021, I had a the opportunity to work on Project Dragon that unfortunately got canceled. I participated in the overall visual development of the environment and world building at the early stage of the project. I came up with this process using MagicaVoxel & painting the render in photoshop, to create concept art for the projects. Until then the team was struggling to find a good way to mock-up environments efficiently. I decided to share my process with the Art team back then, and today I'm sharing it with you!
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