Maxx C Is Objectively Bad And Here's Why

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Small correction: turns out the term "meta" predates the acronym, so that part isn't entirely accurate. My apologies.

Everything about Maxx C and game design is still correct though. :)

HardlegGaming
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You know its serious when hardleg pulls out the politics channel background

sipcee
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The worst feeling in the game is watching your opponent pop off, having a good hand with plenty of interaction, and then your opponent drops Maxx C on you.

Majoraspersona
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You nailed it, the problem is not even that it wins games by itself, since is so popular people also have to play all the possible counters including call by and cross out (so before the other banlist the master duel tax was actually 11 cards, more then 25% of a 40 card deck) so it most likely gets negated, the problem is that it really limits deck building as you say. And in some cases it existing makes people embrace stun decks like floowandereeze since they are not only really good in general at stealing wins, but immune to that earth insect.

Ragnarok
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Absolutely boggles my mind that anyone still thinks Maxx "C" is at all okay in any context. It shouldn't NEED this kind of deep dive, but thank you for doing the leg work of it.

GoldenNovaYugioh
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META as an acronym is actually a backronym. It started as "metagame", as in "the game around/outside the game". This described the decisions before the game itself started, like what cards to put in your deck and so on. It later got colloquialized to "meta" as a shortening and then backronymed.

Prinrin
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I love it when you have a Max C in your hand going second and your opponent normal summons a Robina. 😢

boozeman
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Even if they SS once, it's Upstart goblin. A card so good that people swore that playing 3 was objectively the best way to play the game, which only ended when it (inevitably) got limited.

XAdam
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"META is an acronym" is actually an old wives' tale. It's just a shortened version of metagame. The more you know!

MBTYuGiOh
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can't wait for the next season where Konami adds Maxx C Sleeves, Mate, Icon and the "living room" duel field.

min
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I’ve been playing master duel since day 1 and have built 18 decks. I just looked through them all and they share 8 cards, called by, ash and maxx c. Also, you know what the best anti meta deck is in master duel? Flowandereez, because it doesn’t care about any of those cards.

Ruby_Mullz
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Ocg put Crossout Designator and Psy-frame Gear Gamma to 1 and Ash was at 2 back then in the ocg as well. They seem to really defend Maxx C no matter what.

crowley
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The big problem is powerful cards are supposed to have some kind of limitation, and Maxx C doesn't have a fucking single one. No cost to activate, no requirements for on either field or graveyard, either player's turn, can be activated IN RESPONSE to another effect, no hand limit... fuck, this card is a mess. You look at cards like Albaz or Lu Feng, covered in needless restrictions, and wonder if this is the same company. It's likely the same clowns who didn't realize you could just play a single Kaiju, creating an instant out to every boss by mistake.

Rhino-n-Chips
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The main problems i have with maxx c is that it has 0 conditions to play and adds literally nothing to the game. We have Nibiru which also keeps combo decks in check and unlike maxx c adds even more skillcap since you can play around it.

nastalovremya
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As a casual to YuGiOh I have to say for the longest time just watching content before master duel I was one of the ones who said "Maxx 3 could come to three, it's fine!" because I couldn't see the issue with it. Come master duel release I was finally interested in playing the game long term, only for the exact same issues stated in this video to hit me hard and fast while climbing the ladder, and I'm just a newbie! Like you say, the issue doesn't lie with the fact you can draw cards or stop combos inherently, but by the lack of freedom it gives you in deckbuilding and the extreme frustration when someone draws the full handtrap combo to essentially shut down any of your plays, and then also luckily have an Ash to stop your own Maxx C before you have a chance to recover with draws. I really wish we would stop getting these tiny banlists that change little to nothing about the games played because it's also made it rather boring to watch master duel content too at any high level.

RadiantHex
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I love Maxx "C" being a lose-lose situation for anyone against it (you either Ash it and lose one interaction, or straight up lose), and people saying it's "okay" is because "it keeps combo deck in check hurr hurr", all while combo decks don't give a shit about them and said combo deck uses Maxx "C" as well.

And the 1% of examples of people "playing through Maxx "C" and winning" is treated as THE objective truth that Maxx "C" is okay, disregarding the 99% of games decided by that garbage card.

Bizarre minds of psychopaths.

mill_ania
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Maxx "C" also increases the already-overbearing importance of one-card starters. Since you have to run all of those counter cards, your hand could be clogged with nothing but Maxx "C" counters. While those are generically good, it limits your ability to play combos that require more than one card. Each one of those cards in your starting hand represents one less extender. This problem also extends to hand traps, sure, but it's worth noting that Maxx "C" and its counters are required to be played in addition to any hand traps you might run. So you have roughly 16-20 cards of each deck taken up before building any of it (except for Floowandereeze or Yosenju). So one-card starters get even more important in these decks because almost half of it is taken up by meta goodstuff because if it isn't then you always lose going second. Hence why Halq Turbo was so strong, all you had to do was normal summon Sangan and the rest of your hand made sure that would resolve.

cappyez
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As expected, good points all around. Maxx C is just a busted, inconsistent, meta altering mess. It’s surprising how many people support it and view it as a “savior of the game” lol when in actuality they aren’t thinking logically and just despise the power creep

siftheadsdude
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The fact that HardLeg decided that he needed to sit down, and explain in detail why the "Master Duel Tax" is such a bad thing means enough people said it wasn't that bad that he felt the need to do this.

A small part of me wants to know the general number, because I hope it is less than double digits. I know it's not, but I'm hoping...

PrecursorIdeliron
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This argument is very well put together. You perfectly explained exactly why Maxx "C" is a problem. It not only puts most duelists in a Lose/Lose scenario, but by showing why you'd auto-include such a card in your deck as well as slotting in answers against it and the answer to the answer: It limits deck creativity, which is a large issue. People complain all the time about lack of diversity, and when every major deck is roughly a 1/4 the same because you jam in the same ratios of the same few card, then that's a problem. Maxx "C" ultimately punishes you for attempting to play the game by either denying your opponent free resources with 0 downsides & they can OTK on the crackback, or you give them so many resources, they can crack your defenses anyway. It's a toxic card that warps an entire format around it, and it should honestly be ejected from the game. Glad the TCG did this & hopefully other formats do the same. TCG has 99 problems, but Maxx "C" ain't one of them.

chaosbug
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