The Helios PDD-3 Piston Door Drive - Space Engineers

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This is the Helios PDD-3 Piston Door Drive Steam workshop blueprint for Space Engineers! A cool vanilla design that should totally not work at all but some how Lord Klang says it should function! This item is essentially 4 large hydrogen strapped together but in the form of pistons on interior pillars on doors. How does it work - no-one knows, why does it work - for the glory of Klang!

►Helios PDD-3 Piston Door Drive

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#SpaceEngineers is a sandbox game about engineering, constructing, and maintaining creations in space. Players can build and pilot space ships, construct massive space stations, and mine asteroids for raw materials utilizing a realistic volumetric-based physics engine. All objects can be assembled, disassembled, repaired, damaged, and destroyed in this space-based freeroam RPG #videogame
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I honestly think glitches like this should be allowed and preserved in game as they just showcase the ways people can work around the majestic god of clang.

syos
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Weird how the Engineers harness the power of the chaos god Klang to power their crafts

starsilverinfinity
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So, it’s the space engineers equivalent of a Kraken Drive

whitedawn
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I remember my first experience with clang

I had a large piston elevator that took up a whole section of this giant ship, it acted almost as a hangar that pups up


I accidentally hit something at full speed

The damn elevator floor, made of blast door parts, was imbedded into the walls, through the airlock doors that led to the rest of the ship

Ship kept spinning, traveling through space at 100m/s

rewrew
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The power of clang... propels you ? :D

MiggyManMike
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this guy builds the clang based version of the epstein drive from the expanse which kills people I bloody love it

phillip
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Guys, you can use Clang to overload A sub- grid to control grid- slips, like when you impact at A high velocity and clip into the terrain. With astroids in your path, it's great. No worries for impacts, since you phase through everything. I'm surprised it hasn't been exploited elsewhere.

ak
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Ork level design. Shulda made em red, boss.

TheDistortion
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My god, I thought I would never see the day. I knew there where study’s of Klang but they finally did it “Klang Tech” is now real! By the all Klang! (Acting)

dreadethiscrow
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"what is my ship doing?" well you've put trusters facing backwards so they tried to stabilize after you bailed, but there were no forward, so now you can say goodbye

okonare
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I can’t believe that these kind of things can just happen with the physics engines of some games. Like, imagine if in real life you could just duct tape some magnets to the bottom of a chair, and then hold some more magnets under it and use the opposite polarities to fly to space.

nonnayobuissness
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you should check out the new clang-based inertial dampeners as well

michelles.
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I had found a small ship varient on youtube. Now Ive seen the large ship one thank you lol.

exemida
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Since the head of the pistons are treated as separate entities. The stronger entity is attempting to move the weaker away. It’s simply a programming exploit.

TrueMohax
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I just tried this out and it still works

daniellclary
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Good exploit, I was using grav drives still.

ak
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i managed to create a very stable ship with this drive.
is like a hot start for the engine, instant max speed, door on door works better, and depending the direction of the closed door you go forward or backward.
I think this also would work as an emergency side maneuber since my version doesn't increment speed it just reach max speed ingame in 1 second

INWMI
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Oh god. I can see this being nerfed in survival.

Welp. Better get started in my ship’s engine redesign

edwardbryan
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I think something similar could be made in small blocks, I've seen small block rovers take to the sky for no apparent reason so we just need to find the right blocks.

Allegheny
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Holy hell jack!! I'm dying of laughter! I do love our videos.

marcusw