1 Minute of Parkour From Every Assassin's Creed

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Video Summary:
1 Minute of Parkour From Every Assassin's Creed Game!

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Time Stamps:
00:00 Intro
00:30 Assassin's Creed
1:15 Assassin's Creed II
1:51 Assassin's Creed Brotherhood
2:44 Assassin's Creed Revelations
3:36 Assassin's Creed III
4:22 Assassin's Creed Liberation
4:59 Assassin's Creed IV Black Flag
5:40 Assassin's Creed Freedom Cry
6:50 Assassin's Creed Rogue
7:56 Assassin's Creed Unity
9:25 Assassin's Creed Syndicate
10:43 Assassin's Creed Syndicate World War
11:33 Assassin's Creed Origins
12:41 Assassin's Creed Odyssey
13:57 Assassin's Creed Valhalla
15:30 Assassin's Creed Jade
16:38 Assassin's Creed Mirage
17:51 Outro
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He did everything just to not use hookblade in AC Revelations

moseq
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A.C - Best Assassin
A.C II - Best Cutscenes/Storyline
A.C Brotherhood - Best Missions And Side Activities
A.C Best Scenes (With Altair)
A.C III - Best Combat
A.C IV: Black Flag - Best Adventures & Ship Battles
A.C Rogue - Best Templar Assassin
A.C Unity - Best Parkour System
A.C Origins & A.C Odyssey - Best Map
A.C Syndicate - Best Locations
A.C Mirage - Best Variety
A.C Valhalla - Best For Nothing

charlissedelapena
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i think until i pass away i will never Get rid of my addective of ac's parkour videos.
it's defintily best and most relaxing thing you can see in youtube😂🙏

code-
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I love unity parkour as much as the next guy but kenway era parkour sits sweet on my heart 😊

idkyaface
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Hello! I am using this video for my channel.... I will make sure to give u the credit ☺️ "btw I love your content"

Gamer_Nix
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Unity is the besy of all time and we will never see that again😢

hoangcowboy
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Ubi really needs to take notes from games with better parkour to incorporate momentum and flow to their parkour in assasins creed games, some will say that they have done good and dont get me wrong they have but nothing is less satisfying when your character stops in place cuz the targeting system cant find the ledge right in front of you that youre aiming your stick directly at, and just the lack of flow in some movements is dissatisfying, you could be sprinting straight at something and because its a couple inches too high your character loses all momentum and fumbles around climbing the thing at the slowest speed possible, thats why i think unity did it best, all quick parkour moves, still a little slowless here and there and still entirely no momentum but it at least looked like your character was trying to freerun as fast as possible to get away from potential threats, in the new game its all legs and just slowly hopping from one thing to the other without a care in the world like there isnt an axe weilding mad man chasing after you, and in the old games they did have that kind of urgency when it came to parkour but theyd just get stuck on little ledges or just stop doing parkour all together

mv
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You must play Ezio Collection on Xbox Series, it works on 60fps

elbasuritas
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Assassin's Creed unity has the best parkour, and we will never see that again

Arav_Ghost_ThisCreed
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ac1 - ac rev parkour best

i will never understand people who say unity had good parkour

lmaolol
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Guys what you think, according to you which one has the worst Parkour? And I am thinking of trying Assassin's creed, which one should I go for?

zack
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What version of 3 do you use for these? (Original or Remastered?)

thenoteworthy
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So many unnecessary grunting sounds from origins onward

mars
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What other third person games have parkour?

jonasjojofalco