Tile Patterns | Intro to COPs | Houdini 20.5

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Explore the Tile Pattern node in Houdini 20.5, designed for creating tile-based materials like bricks, fabric, and more. This tutorial shows how to generate and adjust patterns to fit your specific texturing requirements, streamlining the creation of detailed, repeatable materials.

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I'm a bit behind with watching the new cop videos you posted but please continue making them. Apreciate it, I'll catch up, they'll all on my watch list and hope it can replace designer. :D

gg
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i wish they can add "anisotropic" noise node in cop.. they have only noise which i don't think it can be enough to create various type of noises... in substance designer i used to use tile to create wood textures, using "warp" node in substance is very fun and useful but you can't get same result yet in cop, but hopefully they will implement it later

znbk
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Sir can I go for Intel or ryzen for simulations and rendering??

mechanicalstudent
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Sir can you share your pc configuration?? ❤

mechanicalstudent
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Sir, I can't afford GPU, can I run Houdini simulations over processessor only with i9 latest gen

mechanicalstudent