Character Creator 4 | Animated Character System for 3D Animation, XR, Games, and Metaverse

preview_player
Показать описание
Character Creator (CC) offers a full character creation solution for designers to easily generate, import and customise stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, or any other 3D tools. Character Creator connects industry-leading pipelines with one system for 3D character generation, animation rigging, asset management, look-dev rendering, and interactive design.

00:00 Introducing Digital Kevin
00:11 Extended Character Realism
00:44 Create Animated Personalities
00:58 Enliven Any Character Rig
01:22 Showcase Full-Motion Characters
01:50 Total Character Design
02:52 Connect to Major Pipelines (selected)
03:24 One Character, All Applications

✦WATCH MORE

✦FOLLOW US!

✦ONLINE HELP

#CharacterCreator #3DCharacters #AnimatedCharacter
Рекомендации по теме
Комментарии
Автор

To learn more about Character Creator 4

reallusion
Автор

For the last few months I really tried to implement MetaHuman to my projects, but CC customization is so so so superior, especially tools like HeadShot, Morph Shapes, skin textures, etc. Congratulations for this new step up!

lubruz
Автор

Reallusion needs a more afordable licensing for indies and solo developers. But great work, it looks fantastic.

asanstudio
Автор

We've been waiting for this! 100% amazing work from REallusion guys!

Oxidus
Автор

Reallusion are truly at the forefront of usability. Have been a customer since iClone 3 because I thought they "got it". I still think they get it more than anyone else.

artemusprine
Автор

Congrats @MartinKlekner on getting into this reel! You did a fantastic job!

jesusfreak
Автор

Doesn't seem to be an indie license for this, unless they are hiding it really well on their website or else I would grab it, ill just use the options in UE5 for Metahuman, the metahuman creator for unreal engine was showcased a year ago and looks similar to this and I don't have to pay an arm and a leg

bes
Автор

so amazing with all the update!
Thank you, Reallusion!

applewang
Автор

Suggestion for Universal characters: 1. give users the ability to edit HIK IK joint chains to remove all constraints for toon-like control "muscular-hydrostats" 2. clothing format for HIK Characters that contain multi arms, legs, heads etc (proprietary to the character based on it's vert count.) and 3. the ability to select and swap original Characterization of head, arms, legs to cloned IK chains ie; duplicated arms, legs etc iClone will still think it's dealing with a standard CC character but we can just select what arm or leg set we want to record to the animation layer for the timeline (also auto generated based on the detected by user customized Characterization Presets that contain user identified cloned IK chains.) I've added these suggestions on the feedback tracker, if you want these features too I suggest you vote for them.

GameArtsCafe
Автор

All I want to do is make semi-realistic/realistic versions of my original characters. And character creators are usually so much fun. I probably spend a good couple of hours in them, before I even start the game.

kuroakikitsune
Автор

So, will all that we've just been shown be available right out of the box, or will we have to shell out hundreds/ thousands more $$$ to get all those features?

martok
Автор

Can you include the lip sticking feature? That would really help produce more natural facial capture.

哈比人-yg
Автор

I almost bought the whole suite but I still tested before to compare with my work, the free version of Accurig then quickly gave up. My goal was to improve my workflow regarding my exports from Blender to Ue5 and possibly past autorig pro and voxel heat diffuse skinning for weight errors when linking rig to mesh but I quickly gave up.

What he offers works perfectly but only with simple characters, most of my imports from Blender did not work with this program.

After the application of the rig the character disappear for some, when in others, no errors were detected but no animation worked.

On a dozen tries I just had one which was conclusive although unusable since it was one of the simplest models I had in stock. For others, the software simply does not work with these imports.

But I still think that the suite can be useful if we use characters from this suite.

But I'm keeping an eye on it, maybe in future updates it might interest me.

For the trial version of Character creator, all the same, with simple characters, no problem, it keeps these promises but with complexity, it doesn't work, however I was really impressed by the quality of the skins, if a day I can transfer the shader on mine keeping only the color base and the topology for export to Ue5 and even if I have to do the rig myself I buy direct.

jhonysteak
Автор

Hi. I am using Character Creator 4 Trial, i have few days trial left. I want to ask can i use characters made by me in a game. I am solo developer who is developing a game so cant afford to buy full version.

anasamjad
Автор

Went to the web site, seems like you need to buy more than just CC4 to really get use out of it?

njnjhjh
Автор

Mayne a dumb question... but is everything you show on the video all done with CC4 and no other plug-ins or addons, just straight out of the box CC4?? If there were plug-ins used in the video can you reveal what they were? Thanks, looks fantastic

tuberbrad
Автор

is it just me or the reallusion server is down? i cant connect to the website but i can connect to any other site

QuickProgramming
Автор

2:06 WHAT THE FUCK IT LOOKS SO DAMMMN REAL

upsurge
Автор

This is amazing, been subscribed for awhile. Took some months to get to character rigging and animation. Hoping for some black Friday deals soon. Very low budget, bootstrap, struggling to get game made and published.

joelstolarski
Автор

Can you export blendshapes and morphs to UE4/5 and Unity yet?

mikemarsyada