'Battlestar Auraxia' - Planetside 2 Air Combat Concept

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The Battlestar Auraxia:

The name i gave to my take on a version of the Bastion fleet carrier. As i took a lot of my design inspiration from the referenced show. The video attempts to show a concept for a form of battle island or inter-continent battleground.

The idea is that there are 2 (or more) main ships, which can spawn all air vehicles for a low resource cost. And the opposing factions must fight over a very small island. In this case it is a refueling station (which a tech plant model is conveniently sized for). Capturable bases are replaced with these very large ships (approximately triple a tech plant's size) which can be either stationary or moving.

On board they have 2 main cannons (tech plant cannons) and several phalanx turrets positioned around them. Each ship has a total 11 physical entry points and have a fully mapped out interior which consists of, the main runway area, the hanger bay, the hallways connecting the bridge to the runways, the bridge area and hallway to the rear landing pad (which bridges a balcony outside of the craft). The ships each have a capture point on them as well as shield generators for the runway bays. The ships can be boarded by using Galaxies or hacked teleport links (where one ship locks on to another for teleportation).

This was no easy task in 3 weeks so i hope you can appreciate the work i put into this :) And i am still learning new things as i make this.

Music : "A Call To Duty" form Free Stock Music

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This was absolutely beautiful. Would love to have something such as this in-game for a type of cross continental warfare. Keep up the badassery!

DrathamusGaming
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This is mindblowingly good.

Now we NEED that capital ship they talked about. I WANT TO PLAY IN A BATTLESTAR DAMMIT. OR A VANU MOTHERSHIP.

_TestBot
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Wow, just wow...The detail and all the ideas. It's awsome!

Highly apprichiated :)

marius
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This is epic. I really hope SOE see this and implement something like this. So many players would love this and great work on the video :D

scelesta_
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War is coming. And it's going to be epic!

ralphmarx
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Epic Video and Epic idea. Well done! You should have more subs

CraftedNewsTV
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Tip for shooting flight shots: Keep the camera steady for cruising shots
Make panning shots for fight scenes
Keep the camera based around where you need to be focusing.

Most flight battles in movies never show a wide shot unless the wide shot also has a plot changing feature in the foreground ie; Star Wars: Return of the Jedi; it would turn from the fast paced but mostly pan shot flight sequence, to a wide shot inside the Death Star, with the Emperor, Luke and Vader watching. The Emperor then ordered the Death Star to fire upon the fleet. I felt your flight sequences were too land stylised where it's harder to get disorientated from the action because of the sky and the ground. The issue you had here was the dark. If you want to continue this night style, consider a moon to be added, or show more tracers. Hope this helps! :D I've subbed, and look forward to more of your work!

khalialex
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Awesome job!!!
Where did you find the Texture maps to make the interior?

septofboomlor
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SOE Should make planetside 2 like that but with not as much lag as the animation

Fuzzy
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Battle over a refueling station? Why not battle over an orbital strike station for the access to those orbital strikes??

VonWipfenfels
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