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Starbase EA - Handheld Mining Laser EXPLAINED!
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As many asked how this works, here is update with details and the yolol code. Please read full video description! Many questions answered there!
First of all! Resource Bridge does not transfer power in SSC test mode (Ship designer or creator), but if your HH Mining laser works on batteries in SSC it will work in game too charged over Resource Bridge, when you print it.
IMPORTANT: Resource Bridge on your ship must have ONLY cable connected. If you add PIPE it will not work (Source: Game Devs.)
Now, details:
- 1x Mining laser with its auxiliaries
- 3x Portable Battery (works best with 4 but not as compact as with 3)
- 1x Resource Bridge (FlowIn=1 FlowOUT=0)
Optional:
- 1x Range Finder (proximity trigger to turn ON/OFF laser without droping the device)
- 1x Basic Yolol Chip (simple code to manage RF, Laser and for operational mode Full or Pulsing)
- 1x Switch (to select work mode)
- 1x Safety Button (or any other button to activate the yolol script)
- 1x Light with button - in front, to see better
You can build this device without beams, just patching it together, but I used one small frame rectangle to attach all the parts in case I bump the device on a rock to prevent it falling apart.
Fields:
RF = RangeFinderDistance
LSW = SwitchState
L01 = MiningLaserOn
Code is in the pinned comments - the post format does not allow all characters used!
This device is classified as "Spaceship tool"!
Enjoy!
FatFly#6857
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Selling Spaceships and Blueprints! F.A.T. ltd
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