OSM to QGIS to ArcGIS to City Engine to Unity Tutorial

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This tutorial shows how to (1) extract data from Open Street Map (OSM), (2) export OSM data to a shapefile using QGIS, (3) convert the shapefile to a File Geodatabase using ArcGIS, (4) export the File Geodatabase to City Engine, and (5) export 3D models from City Engine into Unity.

This tutorial is relevant to anyone interested in developing geo-games using real GIS datasets.

This tutorial was created by student research scientists at the Rochester Institute of Technology (RIT) funded via a grant from the US National Science Foundation and the project Research Experience for Undergraduates Site: Geographic Information Systems (GIS) for Disaster Resilience Spatial Thinking (NSF SBE - 1659735).

For more information on this project, see:

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Amazing work guys really well-defined tutorial s/o

calebvaccaro
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what's the point not import .osm into cityEngine directly?

jeffwang
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Hello - Is there a way to import the elevation as well so that the whole world can exist in Unity? -Thanks

bwfriedman
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Can you use infraworks to do that easier?

alpo
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I am having trouble opening my osm file and not being able to see anything

adamdabdoub
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Elevations <with batman voice> Where are they?

leonardo