Lag Compensation in Online Games Explained | Netduma

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Have you ever experienced lag in an online game? Lag compensation is a technique that game developers use to try and balance the different amounts of lag each player experiences.

In this video, we'll explain how lag compensation works and show real in game examples of lag compensation.

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Taking me back to the Black Ops 2 days. That game was lag comp city.

Landonio
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sorry but it's not always as straight forward as that, it depends on each games implementation of lag compensation, the algorithm used to determine which players packet stream will be impacted and in what way... Bare in mind it's much easier to delay packets than it is to speed them up.... so which option do you think most game developers will opts for?

COD seems to delay low ping player packets, to bring them in line with high ping players, so as a low ping player ended up worse off, constantly getting killed after making it to cover, then when you watch the replay your killed in the open, seconds before you make it to cover.

For these examples we'll use COD:MW or warzone with a tick rate of 20, this = 50ms real world

Scenarios
1....Both players have 40ms ping, means a 80ms delay, plus server tick rate delay 50ms, so user input and result on screen can take up to 130ms

2....Player A has a 20ms ping, player B has a 100ms ping, the lag compensation in this example will try and delay player As packets to bring them inline with player B, but always over compensates, giving player A a total delay of 250ms+, while player B gets the straight up 20+100+50=170ms... this issue here is player As delays is now longer than the in game time to kill.... so how can you be expected to fight back.

So all that's time you get 1 shot, but watch the clip back and they unload half a clip into you.... scenario 2 is why

Denbot.Gaming
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I have owned an xr1000 and now a xr 500. For 3 years and and maybe a hand full of times I’ve felt the router do anything for my desync/hit detection. I have spent 100’s of hours going through all the threads about settings with no assistance from dumaOS… sometimes my isp router felt better gaming, sometimes turning QOS felt better. Now I have that stupid (device not found) in qos. I’ve tried everything susjested on the forums frankly I’m sick of dealing with and expensive paper weight. You will see the same guys chiming in giving their settings and how the go 90-5 a match. But its luck of the draw.
Final thought after 3 years. Do your research and find a better product

juanmelendez
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awful video. Where is the scenario of the high ping player swinging on the low ping player? That's the only scenario in which the high ping player has an advantage and it's HUGE. THe low ping player will die no matter what they do, even before they see the high ping player appear on the screen at all.

SB-mrnk
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This is a wild misrepresentation of what happens. If two players turn a corner at exactly the same time, the player with a higher ping has a massive advantage because they will spot the player with lower ping first since their information gets to the server and back to each individual user faster. This is why lag spike hacks are a downloadable thing. In addition, players with bad connections get used to their lag and players with fast connections have to adjust their aim per user with different connection speeds. I resolved lag issues on servers for years and this video is wildly inaccurate in its conclusions.

kurupt
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I wish it worked like this. I would be happy to let you play on my current set up. From what I have discovered it is lag compensation is heavily weighted in upload speed. However there is such a large host disadvantage in mw3 due to lag comp. That I am on the fence of not playing any longer and I am a 25 year enthusist player that doesn't claim to be the greatest but I know when Something is off !

jasona
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Except this does nothing for games with dedicated servers that allow high ping players to connect ruining your game because the server is compensating to give them a fair fight.

mcdonamw
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I'm confused... so your video saying that LOW LATENCY/PING players are at a disadvantage thats why is now in many FPS games lag compensation used?

bojer
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What router do you have now to use the Netduma OS?

Ali_ReBORN
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I think it's weird when I'm low ping but I have to lead my shots on almost every enemy even though bullets is not hitting them and Im always easily killed. My lag comp is very bad almost impossible to play against players even if they're bad players. My ping is low but my lag comp is like 1 second behind me.

If I use a vpn with a higher ping I lead my shots way less and I can see players before anyone reacting like it's slow motion I can easily kill them. But I noticed my lag comp is much worse. I can get killed easily from a very far distance like my character is 4 - 3 seconds back behind me

sokeeth
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Is there anything the duma can do to make me go from 40 ping to let's say 5 ping? Other than the optimization on the phone app

insecurecomb
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i knew it, I've been getting shot around the corner for years...

fabersoul
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Should we connect netduma r2 on bridge mode?

todayismyday
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The geo filter does not work in valorant?

kidhuddymusic
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As someone who has played competitive COD for years, the best ping to have on COD is below 10ms or 40-80ms. You become very hard to kill at 5ms or below and 60ms.

genericusername
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Now I know why my lifetime online experience has been total shit. Thanks.

dominiclaporte
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Yo I have the XR500 and it didn’t give me any problems no double nat which was a big problem I had an R2 but it was faulty so I went back to the 500 will you guys be releasing anything newer than the R2? Or update the R2 Like should I buy an R2 I just can’t get it properly set up like the XR500

Vamp
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COD does the opposite and punishes you for low ping.

ReRolled