Sculpting a Dragon - Full TIMELAPSE | Zbrush, Maya, Substance Painter

preview_player
Показать описание
Hey everyone ! I gladly present to you the timelapse of this dragon. I hope you will learn a stuff or two, or else that you just enjoyed watching it !

I'm so excited with the growth speed of my channel. It makes me so happy that you all liked the last timelapse so much.
It's just the beginning though.. More will come.

Phoerens

Chapters :
00:00 Sculpting in zbrush
05:50 Retopology in Maya
26:30 Back in Zbrush, sculpting details
37:34 Exporting the displacement maps
38:22 Posing in Zbrush
41:12 Texturing in Substance Painter
46:49 Final steps
48:30 Final render

▼ My ARTSTATION account (My big projects with multiple renders!):

▼ My INSTAGRAM account where I post all my small & big projects!

✏ Comments and ideas for the next timelapses are appreciated :)

#substancepainter #timelapse #3dsculpt #zbrush #zbrushtimelapse #zbrushart #zbrushsculpt #disney #disneycreature #dragon #dragonart #epic
Рекомендации по теме
Комментарии
Автор

so cool man. always happy to see real artists still doing it up!

WheresThaHate
Автор

Liked and subscribed! I love your previous creature and this dragon is also awesome ;) keep doing great creatures!

brandonjacksoon
Автор

Amazing dude! Just beautiful, good luck

anarutoanimate
Автор

Awesome, maybe one day you will publish tutorial about creatures creation ;) thanks!

brandonjacksoon
Автор

Really like the way you do hands and feet, I normally just sculpt them and retopo after the fact. This looks quite a bit faster honestly. Awesome result as well

balenwalker
Автор

Hey I didn't understand why you didn't paint directly on the zbruch?What is retypology?

jeanmeugier
Автор

Good work! Question though - when going back into zBrush after the retopology in Maya, doesn't it defeat the purpose? Won't the new model then have a really high polycount with all the new details? Or did you just bake the details perhaps? I tried watching the footage but couldn't really tell exactly how you did it.

denster
Автор

Cool!
Where did you get that awesome trailer music?

VictoriaLampini
Автор

Gr8 work sir...
I am a VFX student just started learning maya.. modeling .. organic models look tough for me..any suggestions pls..


Do you work for any company? Or just freelance

subhadeep
Автор

Super great work! I am new in 3d and I am confused at 48:17, how can you transfer the post from zbrush to maya? and if I want to create a character, is it the hair of the character need separate to retopology? thank you very much!! >_< ( I hope someone can help me T_T) PLZ

kaka-icfc
Автор

Amazing work, can u upload real time video please, if it is possible ? I stuck in substance painter to maya pipeline process, not getting details or sculpt of zbrush in Maya, model looks low poly with substance painter textures, please help me

monty
Автор

Human photo Realstic character Full tutorial step by steps process pls .is this possible

kannan
Автор

Like your sculpting can you do the same with a tutorial in blender

jostasizzi