Mass Effect Legendary Edition - Best Assault Rifle in ME3 - and gameplay using it [PC 1080p HD]

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Adas Anti-Synthetic Rifle is in top 3 Assault Rifles in Mass Effect 3, but personally I consider it the best assault rifle and one of the best weapons in game. Can be purchased from beginning of the game, after 2-3 missions to have credits for upgrades, and is very cheap. This weapon is very easy to use and powerful and I use it on squad members too.

Both Cerberus Harrier (for Shepard) and N7 Typhoon (for squad) are very expensive. In the Legendary Edition Harrier and Typhoon can be purchased from the Spectre Requisitions terminal in the Citadel Embassies for a base amount of 150,000 credits. These two AR maybe are better options, depending the class and build, but cannot be used from beginning of the game because the lack of credits to buy them.

Gameplay - full walkthrough of Grissom Academy Mission using Adas Anti-Synthetic Rifle. No dialogue choices spoiler!

Named in memory of the quarians killed in the Morning War on the planet Adas, this weapon's electrical attack has been optimized for medium- to long-range firefights. Alliance marines take issue with calling it a "rifle" since, technically, it has no rifling in its barrel. The quarians shrug this off, as quarian weapon terminology rarely translates flawlessly into human languages.

Acquisition: In Legendary Edition it is available from the Elkoss Combine Arsenal Supplies terminal in the Presidium Commons for a base amount of 10,000 credits.

In Singleplayer:
-The Adas Anti-Synthetic Rifle is a powerful weapon that fires rounds that inflict splash damage against enemies, making it useful for crowd control. Whole squads can be suppressed due to the knock-back effect. The rounds also have a slight target-tracking capability, allowing for easier aiming.
-The Adas deals 200% damage to shields and barriers.
-Due to the electrical nature of its munitions, Weapon Mods or ammo bonuses that increase penetration are useless here.
-The Adas does not benefit from bonus headshot damage. Due to the electrical nature of the projectiles, headshots are not possible with this weapon. There is no benefit gained from or for using powers with this assault rifle that increase headshot damage.
-As its name implies, the Adas Rifle is devastating against synthetic enemies like the geth, Turrets, and Atlas mechs. It is also effective against Cerberus and Reaper enemies, especially Ravagers because its splash damage can knock out Swarmers as they spawn.
-The Adas does have muzzle climb but so minor it's barely noticeable.
-The Adas is a poor choice for sniping due to its homing ability, which often results in shots hitting cover instead of the enemy when aiming for exposed points. This can work the other way as well; aiming in the correct place will allow the user to shoot around/over cover.
-The only other significant drawback to this weapon is its ammunition consumption. The rapid fire and full-auto capability cause the Adas to burn through thermal clips quickly.
-The Adas's extra damage against synthetics makes Disruptor Ammo somewhat redundant.
-Since squad members have no ammo count restrictions, consider equipping them with the Adas rifle in missions that have multiple encounters with enemies like Brutes, Banshees, or even normal Husks; the Adas truly shines against enemies that do not make use of cover or attempt to overwhelm with strength in numbers.
-One downside to giving this weapon to squad members is that when they fire close to you or at enemies in close proximity, the explosive effect can cause screen shake. While this is only a visual effect which does not directly impact weapon accuracy, it nonetheless can make it difficult to aim.
-With Cryo Ammo, the Adas is capable of freezing multiple enemies with a single shot, and any enemies that are not frozen are still staggered, further enhancing its already considerable crowd control capabilities.
-The Adas's ability to stagger enemies makes it effective at interrupting enemy sync kills mid-animation such as a Banshee's impale attack.
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I'm currently playing me3 on insanity, when i bought this weapon And saw what it is capable of i Simply use armour pieces with damage bonus, add flame ammo abilyty on max lvl with explosive upgrade, addons for damage and garrus with ashley/javik with this weapon. Now i don't use cover. Everyone is obliterated

maciejjaremowicz
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I gave Garrus an fully upgraded Typhoon and he ascended to godhood. Took down that Mech in the female Krogan mission pretty much as soon as it spawned. Pair that with Liarras Warp rounds for shields. I use the Reegar with Incendiary rounds. Melts everything.

SGTKILL
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Why do you put lightweight on companions weapons? They are not affected by weapon weight.
Also the best AR for companions is N7 Typhoon. Give them to Vega and Garrus and watch the show.

janpanek
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This rifle is an absolute beast. And if you have the Marksman power, you can empty an entire clip into someone within a couple of seconds. So damn satisfying.

korvin
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i found myself being pretty fond of the particle rifle

sirstan
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The M7 Lancer or maybe the Cerberus Harrier are the best.

racoonzero
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I really like using the venom shotgun
When charged it does crazy damage.
I'll have to give this weapon a try on my next playthrough

jayhypnos
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I always give my squad one weapon that I think works best for them, that anti-synthetic rifle is great for tanks like Ashley and James for suppressor fire. I must be the only person who won't use the Cerberus armor either, but the Terminus Armor looks so DAMN cool.

jthomasaustin
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Me and my M7 avenger are laughing at you.

zedarkenigma
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During my last playthrough of ME3, I played the Engineer, and equipped the Revenant with the thermal scope, and mag upgrade.
Combination of endless hail of AP rounds, Incinerate, Overload, and drone/turret is a combo is really hard to resist.

hawkins
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The M7 Lancer from the Citadel dlc is the best Assault Rifle!

JeovahLovesYou
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I have to completely agree. This rifle is hands down the best at striping shields/barriers in the game, so my Adept runs with it all of the time and combine the ultra light mats and all of the power regen bonuses, you can still easily make a 200% build.

GameFawx
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Adas + Cryo ammo is a beast too. Enemies freeze up and this thing has mild target tracking too. Since it is like an electric attack, it can create cryo explosions,

brainconqueror
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Am I the only one who likes using the particle beam?

SchruteFarms
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Playing ME:3 (Legendary Edition) right now and i bought that rifle 'cuz looked a bit unique. Then brought to the battle and jeez man that's best weapon for "insanity".

ll
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I always liked the Phaeston? Just a great solid and steady rate of fire, little to no kickback and with armor piercing or incendiary just shreds anything when you mod for a bigger clip. It’s also why I love Liara’s singularity for guardians. I like a good weapon but wouldn’t something too OP or the game gets a little dull. I’d rather work squad power combos with weapons to be more engaged.

Skoora
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My heart belongs to the M-90 Indra and nobody will ever convince me otherwise.

She's a midweight full-auto sniper rifle with minimal sway. I loved her the moment I first pulled the trigger and found out I could shred Banshees.

She's so beautiful.

Vesperitis
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This rifle is good, no doubt about it. But, I have to be honest, the Harrier packs a bigger punch and, with armor-piercing ammo, you can shred through guardians and armored enemies with ease.

umptischmutz
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The DLC Mattock is the best weapon in the game outside of the insane spectre weapons in ME1

donaldexley
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Dont understand why u using reduced weight mods on your squad. That has no effect on them use DMG instead.

godofwar