Outpost Infiltration - Unreal Engine 5 - Level Design

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Here my second Level Design project.
This is a level inspired from Splinter Cell and Ghost Recon.
This level takes place in a secret outpost in a rocky forest. The player objective is to head toward the Antenna and deactivate it to restore the communication between the player and the Headquarter. This level is mostly made for Stealth.

As always, I'm open for ideas and criticism.
Cheers!
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