The Stanley Parable: Ultra Deluxe | FULL GAME

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The Stanley Parable Ultra Deluxe is a wonderful trip down memory lane that not only honors what came before but builds on it. I play it all here.

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Mark accidentally activating the controls when he wanted to follow the story properly absolutely killed me.

ShadyDoorags
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the fact that when mark is in the elevator and you can hear narrator hum and say all together now very softly is a nice detail

eliesrooom
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Fun Fact: The Bucket was originally only supposed to make the Narrator include it in every other dialogue in the game. Changes dialogue from "Stanley" to "Stanley and the bucket" but after awhile, more and more devs start getting more creative ideas on what to do with the bucket. In the end, all of that snowballed so much that it halted the game's development for an *_ENTIRE YEAR_* and is actually the reason the Ultra Deluxe version was delayed in the first place. All because of one singular bucket...

X-SPONGED
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My internet died right around 10:42, when Mark said: “I’m a patient man, I can wait!”
I sat there for about 5min confidently believing Mark was just sitting there waiting, when in reality the video didn’t even continue and I just sat there staring at a paused video. The only reason I noticed was because suddenly my internet came back and the video continued

veterannd
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The fact that the first "ending" Mark got was the "broom closet ending", makes me happy.

Not_A_Vampyre
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The fact that he hit the narrator right back with the "He died on his keyboard, could the next narrator take over?" 😂

yan_dj
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The scary part about the narrator going insane in the skip button ending is that the last time we see him he’s repeatedly saying the sentence “the end is never the end is never the end”
But you think he’s only just now started but he’s been saying that for hundreds of years now on repeat

NexusAnimationsYT
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god the skip ending is so well done - the narrator leaving and coming back just so you get that sense of "oh, ok good he's not dead" and then a skip or two later and its "the end is never the end is never the end" and thats the last we hear of him. then the corroding of the walls, the greenery giving you hope only to immediately be turned to darkness, the insane creepy wailing noises, and in the end just haunting music and an endless desert. then, in true stanley parable fashion, it's back to the beginning without giving much time to really collect your thoughts. what an incredible game.

voidmatic
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Mark usually: finds any useless inanimate object, befriends it, and carries it around even if it causes insane inconvenience.
Mark when given a useless object to befriend and carry around: "I could throw this across a room and couldn't care less."

reaganhousley
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I love that Mark keeps pausing what he's saying to let the narrator talk, like he's being so polite but keeps getting cut off bc the narrator never leaves a chance for him to respond. Highkey adorable

cthulhu
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I can just imagine Amy hanging out downstairs, and just hearing a muffled "I LOVE HOLES"

DrewsterRooster
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24:55 To think this man made multiple interweaving YouTube stories and now a movie is baffling, yet understandable.

AnotherPhoto
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Me: "Wow, nearly 4 hours? He must have found a bunch of endings!"
Mark: *enters broom closet*
Me: "oh, nvm..."

nytrobomb
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I can't believe Mark got the broom closet ending!

calebpeters
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Something I think makes the skip button ending sadder is the fact that it takes place in the memory zone. What goes on in the environment is somewhat reflective of the narrator's mind and memories, so when the narrator fixates on the negative reviews and the skip button, the door leading out of the room disappears; he mentally and physically traps himself in the room. At the end through all the silence and suffering his mind goes almost completely blank, the memory zone is barren, the only thing left being a broken memory of the skip button.

priestoftech
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24:50
What follows is actual security footage of my final brain cell trying to make it through my night shifts

MsZeldanerd
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When Mark absolutely lost his mind while jamming to the elevator theme is such a mood.

I mean after completing an entire project like ISWM being able to just go caveman brain and not think about anything else but dancing is amazing

rogelioaornelas
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Narrator: "This, is a bucket."
Mark: "Dear GOD!"
Narrator: "There's more."
Mark: "NO!"

eagletuba
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I realize now why the Stanley button is so emotional. The narrator tells you to roleplay as Jim so that hearing the name makes you feel personally validated. But all this time, you've already been roleplaying as a man named Stanley. That's what the narrator called you. And now that he's gone, the Stanley button hits way harder. Because your name IS Stanley, and you didn't realize it until now. Sorry if this is phrased badly, I'm sleep deprived

aquamarie
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The fire alarm went off during the skip ending because it had used up its 10 year life span

spectrophobic