Transport Fever 2 Signalling Tutorial | 2023

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Transport Fever 2 signalling tutorial, we'll be looking at the basics and how to apply signals to junctions

00:20 What is a signal?
01:18 What is a block section?
01:58 Basic passing loop
03:03 Placing signals
03:38 One way signals
05:29 Two way signals
07:40 Multiple passing loops
08:02 Deleting signals
08:40 Editing signals, one way, two way
10:06 2 track signalling
11:46 Terminus station signalling
12:54 Flat junction signalling
14:07 How to space block sections and signal/junction "fouling"
18:00 Flat crossing
19:12 Staggered flat junction
21:23 Triangle "trumpet" junction
23:49 Through station with bypass tracks
26:12 Grade separated "flying" junction
28:16 Terminus station double switch
29:39 Fault finding
30:58 Signals as waypoints

#TransportFever2 #TransportFever #Rail
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This channel is a relief to Hushey. No grand claims, simply explaining how it works. Thank you :)

RobinRense
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Thank you. This is the easiest and most well-spoken signalling video I have found, and you explain everything so clearly thanks

Sloppyfish
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It wasn't easy to find a good tutorial for this game, but these look good. Usually people are explaining while playing quickly, and it's hard to keep track of what they say and do.

macaconuu
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Finnally! Someone who explains things slowly and methodology. Thx

MrMoodymaniac
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by far the best explanation for signals, cheers mate

luthfirahmansyahnandika
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This was really helpful, and fascinating! Good work and thank you

edknight
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I didn’t think that you should just do signals going ‘into’ a junction… mind blown!!

msralmjs
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Wonderful guide brother. You take your time explaining things for us instead of zipping through it like other guides.

StinkyGreenBud
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This is the only place on the internet where Wisbech isn't mentioned in a bad light. Also you taught my dumb ass how to sort my trains out! Thanks, excellent explanation 👍

davidrobertson
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Great video. Exactly what I needed. Thanks

bjnassarus
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Outsanding! Thank you for such a thoughtful overview.

WDReed
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as others have said, the pace is greatly appreciated.

i have also resorted to using stations as a ruler. it's crazy to me that in a game entirely about logistics, there are no built in measuring tools!

AcornFox
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Brilliant explanations on signalling thank you

kingblade
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Awesome. Thank you. Watched about 5 other tutorial videos and this is by far the most helpful.

Gsxr-zgbf
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Nice, for express/local priority like you had with the station with the pass through tracks, I normally put the signals for the express line further back than the local line signal, that way the express train should reach it's signal first thus reserving the block ahead of it before a local train reaches it's signal.

HadleyHope
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This was the best video ever about tf2. Thank you so much

snehalrana
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Thanks for this tutorial, most appreciated.
For me it seems to be as much about learning how this game uses signalling as it is unlearning from other games that use chain and std type signals, with varying colours etc, to denote free blocks etc. Sometimes blocks ahead aren't free but, for example, if a signal is blue then it means some exits from that block are blocked whilst others are free - depending on the route being taken by the approaching train. So unlearning seems to play a part here :)


just a trivial observation, just started to play this game, when placing a two way signal the directional arrows of that signal being placed should face in both directions. It might only be a visual thing but as a new player I looked for the visual differences using that arrow to guide me when selecting two or one way signal to place. There are no differences.

Vimes.
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One more thing, when there are stations for overtake, since regional trains are usually slower than fast trains, I usually 'shorten' block sections as getting closer to said station.
This sometimes helps a lot, because fast trains don't need to slow down so much when the regional train is stumbling actross switches to reach its platform. Express train passes, if the placing of signals is good enough, the regional train can get up to speed easier in the shorter block sections following the station. Almos completely seamless overtake.

SoTexDesign
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Thanks CG that was very useful. I agree with Jinping. 4 line mainlines and also laying track for them and laying out station approaches that minimise fouling.

red
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You know, it's funny; I learned to signal by myself and I genuinely have never used one-way signals unless forced to... I've rarely encountered problems, and sometimes I've found allowing a one-off train to get to a depot or something using wrong-way running has actually saved me a few times!!

caramelldansen