Unity3D Scripting: OnTriggerEnter, OnCollisionEnter, & Tags

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You are an awesome teacher. Steps are simple to follow, clear and concise.

anga
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Thanks this helped me make a working pressure plate.

cptray-steam
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Why you dont show your mouse pointer? Its kinda complicated like this. : /

iachinobadiah
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is there any video about creating the scoreborad? please!!!

jessicacortes
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Great vids as always dude, you're a life savior!

Shorkiedokey
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I am trying to use kinect-controlled character to kik the ball and through the rings.I am wondering whether there is an tutorial about adding the ring.And I try to add the text objects but fails.I do not know why

ylbujvk
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can you help me to extrude my object when i dragging it ?

calvaroz
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Do u have a video showing how u shoot the canon balls out of canon?

property
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how can I chance ".tag" to "LayerMask" will work in the same way ?

rafarango
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it says: A namespace cannot directly contain members such as fields or methods
what does this mean

hey_hey
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Can the rigid body be a 2d rigid body?

zeropointer
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im watching this at the same exact time as you recorded it in 2016! 0.0

JapaneseNathan
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Whenever I call the preset OnTriggerEnter function, I get the error saying member names can not be the same as the inclosing type.
Please help.

aadimalaviya
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But how do I use an animation to trigger an event ? Such as the player jumps up, then enters the flying animation which then triggers the scenery to start moving towards the player to give the illusion the character is flying, and then I want to spawn another scene after the other and destroy each scene after they pass the camera. Basically I want to make a 3D endless flying game similar to iron man 3 on android.

SweetValleyHigh
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great vid, very clearly explained and a great example of the concepts involved. On another not though, can you tell me how the rings were created? Are they an imported mesh or can we create them within Unity?

attilathehamster
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Can you have the same targets as concentric circles and still detect collisions or use it as a trigger? will the event be always on because other rings are inside in concentric circles? Meaning Like darts with each ring having different points based on where the collision/ trigger occurs.

bassleveler
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can you make a video to show OnTriggerEnter instantiate a game object? im in Unity 2017.1 i want to spawn enemy ships as you fly through the trigger zone

DJSYCLONUS
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Hi!Thx for the video, Its super useful. But I wanna know how to make the trigger only respond to the player. I'm working on a project with things dropping, moving around, some of them has to have a collider on it.

sunshinecow
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I have a ball that will hit two box colliders, which both will effect the score. One will add points and one will decrease the score, destroy and instantiate the ball. then I want to reuse the ball script with get component. My problem is that it will reset the score to 0 and I want to keep it. Do you have any suggestions on how I could do it and keep the score?

Corp
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When do you think you will have it re uploaded?

Rone
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