Cinema 4D Tutorial - Create chipped/worn edges to objects

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Hello peeps. Let's learn how to easily create chipped/worn edges to object using Volume Builder and Boole objects.

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Great for creating little damaged concrete curbs on edges. Thank you.

ArchViz-D
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Dude, that is so cool man, I would normally do this in Zbrush, so this is a huge timesaver, I just wished the video was a slightly higher res, as on my screen it's blurred to some degree...

sicktit
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That's so good. I was wondering why you put the cube in a Boole, but then after playing with it I realized that if the cube was in the Volume Builder you could only get one texture. Thanks for this great video, please make more! 😄

JCShannon
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Awesome, should, and the concrete material looks dope as well

santaiswhite
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is it weird if my RTX 3060 TI workstation becomes super slow while doing this volume builder + mesher method? I'm confused..

Minttusuklaarae
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cool method but the boolean struggle to calculate the edges of anything that isnt a cube

nosky
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Do you think this technique would work to add crinkles to a chip bag? Thanks!

artkiko
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really cool but im having issues with slightly more complex geomitry then a cube

Nasdero
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please update this tutorial on newer versions

Jebesniper
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Extremely useful. Wish you could speek

zavugaderek
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random field option not visible, i'm on cinema4d s24

Jebesniper
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sadly when i click the random filed the chipps go away

thabzaone