Zenless Zone Zero Gameplay Is INSANE... But There's A Problem

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I played Zenless Zone Zero for 20 hours and this is my first impresions video :D
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Hoyoverse out here competing with themselves, now that's a power move

DianeTheDeadly
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The animations feel so fluid, and the graphics look so nice. I just hope my PC could run it at decently high settings like genshin to enjoy those aspects of the game as well.

niceeone
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You are the first youtuber I've found that was able to understand the differences in enemy types/their resistances and the characters that work on them. Bravo.

Looks amazing, but the TV traversal feels like it was a cool creative idea that just doesn't translate to fun.

pfortunato
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I don't think it works very well to compare ZZZ with Genshin, because apart from Gacha they are not even the same game genre.
Genshin Impact is an exploration-focused open-world RPG, while ZZZ appears to be a combat-focused Roguelike Fighting game.

Truck-kun
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I think with this game being a roguelite and clearly more combat-focused than Genshin, hopefully it will actually have endgame and some amount of challenge. For me, endgame, challenge and compelling combat were the things missing from Genshin. I've had to just accept that they always meant for Genshin to be a more casual, exploration-heavy experience. I love its world and the music is amazing, but ultimately I need satisfying combat and challenges to overcome. ZZZ looks like it COULD offer me what I want. In the future, I think Wuthering Waves might actually have both the open-world exploration AND the kind of combat that I prefer.

RoaringTide
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The game competes more with honkai than genshin mechanically, though I think they stand apart enough with Honkai being more story and level focused compared to zzz being a run based hub game that's probably gonna trade more eon hangout/slice of life stuff.

DatAsuna
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If there's one thing I respect about Mihoyo, it's the commitment they have towards making all of their games stylistically and mechanically distinct. So if you can try each game out until you find one you like.

My only gripe with Mihoyo is that all their games are live-service, meaning that it's impossible for most of us to keep up with every game at the same time -- but more importantly, it also means that one day, when Mihoyo inevitably pulls the plug on a game, it's gone forever.


My wish is when that day eventually comes, Mihoyo will release the game as a complete offline singleplayer experience, with no limited-time events, no resin/stamina mechanics, no daily login mechanics, reduced grinding (i.e. less RNG), and no gacha, with all characters and equipment obtainable from story quests or exploration. I wouldn't mind a $40 price tag, if that's what it takes. But I don't know if Mihoyo will actually do it...

YayaFeiLong
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Imagine mihoyo making a non-gacha, full of style and fully single player game

sandwich
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Well, this game has the 2 things I personally wanted most out of Genshin, Food being a buff for a good chunk of the day, not just short-term buffs or healing-items; and people that actually walk around, not just on the same line everyday for 2 years.

There still is a lot to do before I say it's as good as Genshin, but it is pretty early in this games history.

alkatron
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It's not closed beta it's way earlier, it's a technical test, that means they only test combat and technical stuff, but it's far from feature complete.

Kenobi
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First off, great video. I watched Zyox's video and it had like no information in it so I really appreciated your breakdown. For me, the more I hear about everything surrounding the excellent artstyle, combat, music, and overall vibe, the more I get worried. Everything outside of the combat, which looks really fun and flashy, seems shallow and tedious. And the other concern is that the combat sections are short. I know its a beta, but I'm beginning to think this game may not be for me, and thats very saddening. Time will tell, and ill definitely at least try it.

infinitybelt
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This feels more like honkai than genshin. With the QTE and type advantage.

aladinbaniel
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I'm looking forward to playing this game! Looks like Honkai Impact but with slightly different visuals, it's nice.
Also, I wasnt watching most of genshin youtubers, and I dont know if this is recent or not, but I really like this "new" style of videos where you talk more naturally!

TheSickening
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I just like the more varied character models

ReaperCet
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I grew up playing jrpgs and I feel like this is the concept that mihoyo is trying to capture here. And these types of games r usually more story driven and linear, so I wonder what the final game will be like

quangtuantran
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The visuals, design, and combat of this game all look so cool! All I'm just waiting for is to see if the story will have anything interesting going on

CrystalRubyMoon
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This felt a lot like PGR with a synergie system similar to another combat focused gacha

just from that I love it already

denden
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It gives a Persona 5 vibe! And I dig it! Will definitely try it when it comes out

leticiavellozo
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I love rouge games, so it WILL be an essay, read if you're interested imo :D

As a rouge like game it obviously doesn't have a strong open worldness on it's stages.

Though from your description it seems like there's not enough restrictions on the path selection, lot's of rouge like games is challenging because you can't get everything and you have to choose, like slay the spire. I feel like a resource collection system works better than a debuff system, the better you do on a stage the more options are available to you instead of the more you take the less you do.

If I try to fix the already existing mechanic I would make debuffs stronger and comes with getting etheriums as well. like in gungeon and revita where stronger items could cost health reduction, spawning harder enemies or just straight up deletes half of your core mechanic. This would limit player from collecting all of them and introduce some risk to that playstyle

memegumin
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design wise it's giving honkai with the exploration feeling of genshin a bit. not a big fan of dialogues like this cause they remind me of otome games BUT i'm definitely looking forward to the release. looks super promising!

myskz