Permanent +3 to your abilities #baldursgate3 #bg3 #baldursgate3guide

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The mirror of loss and how it functions and using the secret note to avoid having to roll at all.
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wait the penalty vanishes after a long rest? nooo my dreams of my 4 int bardbarian.

critzco
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If you freed Nightsong in Act 2 and then Kill her by "accident" in the Lorrakan Battle the Mirror of Loss recognizes you as a Dark Justiciar and oyu roll the Religion Check with Advantage

BenZink
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Can confirm I’ve gotten +2 on all my party members. The only one I know you can’t do is Shadowheart(this may be exclusive to Selunite Shart and not Sharan Shart)

plagueamer
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I've found you get the +2 of your choice if you give up your highest stat. It also increases the cap by 2 so I ended up with a 24 in Charisma from that and a hat you can buy in Sorcerer's Sundries.

goldenflame
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I LOVE these kind of permanent stat increases. First of all every point makes a big difference but also I love it for role playing purposes.

DirtCobaine
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Can confirm I got +2 on each character. You have to pass the 25 religion check first, then give up a stat (may be random but choosing a mid to high stat worked for me, anytime I chose the lowest it didn't work). I shapeshifted my characters and wore the shapeshifting boon ring on each of their turns, headband of intellect and cast guidance. A few save scums and I was able to get it for all of my party. Shart was a dark justiciar so she had advantage on the checks and also got the +2.

britniyo
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You can have multiple characters gain the benefit of the +2 stat. From my experience, this requires each character to complete a successful Religion check (DC 25 if I recall) before offering memories to the mirror.

In a nutshell: The mirror remembers each character individually. If one fails at using the mirror, another one can still succeed.

crazedmike
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You can do +2 stats on all character. The only exception is shadow heart if she choose selune the odds of obtaining 2 20 ( critical throws to get the + 2 is kinda hard, save scum if you can).

eldbertjedpuma
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This is outrageous! I've put 500 hours into the game with act 3 being my favorite act... and I have not found that note even once. I have never found her hideout.

JPG.
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The +2 outcome is random and can be done with any character. With Gale, I gave up a specific stat (doesn't even have to be the highest), saved, and selected a +2 to intelligence. Later, I had to load a save and this was the most recent, but the mirror did not give me a buff. You just have to save scum this part until you get the plus 2

xxartemisxx
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Yes, it's possible for more than one character. I've been able to give +2 to the 4 characters in my party. Make sure the memory you will give up is for an ability you have more than 10 in.
I also tried to give up a different ability with each character, and it worked for me but I can't say if it's necessary.

I didn't know that reading Shadowheart's journal would allow us to bypass the religion check though. Doesn't sound right. Will try this next time.

carolxs
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The mirror guarantees a +3 of permanent statistics to all members of the group if you do everything correctly, you have to overcome with everyone even the prayer with a minimum of 25 on intelligence and a lot of saves for doing all well

sKaLLaTeK
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When I first did it, I gave my Ranger Durge and Astarion +2 to dex, it took Astarion giving up knowledge from the necromancy book but I kept the buffs from reading the book

Draumal
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with the +1 from the hag and the +2 of the mirror i got 22 Intelligence in my solo run

LeakysTV
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The rolls are hidden behind some very complicated code. Characters must gain a passive +3 to their hidden roll via passing the DC25 religion check. If anyone in the party passes this check, the whole party will gain the +3. I believe that the character using the mirror has to roll a 5 to get the +2 buffs, and with the passive +3 you somehow get a 20% chance at getting the stat increase memories.

I seem to remember that the roll persists through save/loads, so characters only have one attempt at getting the stat memories.

My favorite method is to pick up the Necromancy of Thay in act 1. This book will give you forbidden knowledge which gives speak with dead and +1 Wis ST. You sacrifice the knowledge from the book to GUARANTEE the +2 stat increases. Picking up the book and getting to the end (by either passing or failing all three rolls) is worth it just for this guaranteed chance.

Petrolhead
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Yes, you can get +2 on every party member but ShadowHeart. But you have to do the die rolls for other party members. You don't need to settle for +1 to anyone. But it's an invisible check which.

chipsalom
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It seems no one reads the wiki...

The only requirement to get the +2 is to pass the prayer 25 DC religion check. Then, if you give up one of your stats as a memory, you roll an invisible D10 that determines if you get the +2 or not. The important thing is that you can reroll that D10 as long as you have memories to give, just talk to the mirror again.

It doesn't matter how much of the stat you give has, I got the +2 giving away my useless 8 intelligence in half my characters

The curse lifts by itself with a long rest so just go to camp later

franciscosuarez
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Basically you have to pass the arcane check, then the religion, prayer check, and then there's a 30% chance that you get the plus two to the ability you choose. You'll know if it gives you the option to sacrifice a memory.

colin
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This seems like a trend in this game, debuffs can either be cleansed or removed via some specific activity/event/choice, whereas once you acquire a bonus to some stat or proficiency, it lasts forever (unless you made a bad choice like this example here - willingly surrendering it when there was another way)

samsonhaze
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you just have to roll a dc 25 check. its not random. if you didn’t read the note you also have to roll another really high check to know what the mirror is. in the gauntlet of shar there is a broken mirror of loss that makes you roll an arcana check to figure out what it is. if u passed that check than you also skip the first check in act 3

peanuts