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All ENTITIES In DOORS FLOORS 1 and 2 EXPLAINED (Lore and Theories)
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All ENTITIES In DOORS FLOORS 1 and 2 EXPLAINED (Lore and Theories)
In today's deep dive into DOORS, we're breaking down every entity in the game, exploring their origins, behaviors, and the symbolic meaning behind them. From Rush to Queen Grumble, each entity seems to represent a deadly sin or negative emotion, connecting to the religious themes in DOORS.
We start by covering Rush, who flickers the lights before rushing in to attack, embodying the sin of rage with his manic, destructive nature. Then there's Ambush, a similar entity who repeatedly comes back, possibly symbolizing insanity with his erratic behavior. We also look into Hide, who appears when players overstay in lockers, potentially representing anxiety, and Halt, who constantly switches sides, representing double-mindedness or indecision.
Entities like Eyes, Seek, and Screech follow, each representing emotions or sins like paranoia, envy, and attachment. Seek, in particular, could embody the sin of envy, as he corrupts other entities and constantly watches players with his many eyes. We'll also explore more boss-level entities like The Figure, who likely represents blind rage, and discuss Dread, who could hint at future content by symbolizing existential fear.
We'll also take a look at friendly characters like Jeff, who may secretly embody the sin of greed, and El Goblino and Bob, who seem more neutral and may even escape with us. Each entity in DOORS has a deeper meaning, and by the end of this video, you'll understand how these beings are more than just random monsters—they are embodiments of sins and emotions, with hidden roles in the grand narrative of the game.
Join me as I break down the lore, speculate on future updates, and uncover the secrets behind the entities that haunt every floor of DOORS. Don't forget to leave your own theories in the comments, and like and subscribe for more DOORS content!
0:00 Intro
0:17 Rush
0:28 Ambush
0:42 Hide
0:54 Halt
1:14 Eyes
1:24 Seek
2:36 The Figure
3:44 Dread
4:16 Jeff
5:17 El Goblino
5:56 Bob
6:23 Gloom Bats
6:53 Giggle
7:19 Grumble
7:45 Queen Grumble
8:22 Timothy
8:32 Dupe
8:45 Void and Shadow
9:03 Snare
9:47 All Repeat Entities
10:04 Haste
10:17 Guiding Light
11:00 Curious Light
11:42 Mischievous Light
Love God and sub
#scary #doors #doorsfloor2 #doorsfloors2 #robloxdoors #roblox #horrorgaming #horrorstories #doorsroblox #doorsfloor3 #seekdoors #thefigure #guidinglight #gametheory #gaming #entertainment
In today's deep dive into DOORS, we're breaking down every entity in the game, exploring their origins, behaviors, and the symbolic meaning behind them. From Rush to Queen Grumble, each entity seems to represent a deadly sin or negative emotion, connecting to the religious themes in DOORS.
We start by covering Rush, who flickers the lights before rushing in to attack, embodying the sin of rage with his manic, destructive nature. Then there's Ambush, a similar entity who repeatedly comes back, possibly symbolizing insanity with his erratic behavior. We also look into Hide, who appears when players overstay in lockers, potentially representing anxiety, and Halt, who constantly switches sides, representing double-mindedness or indecision.
Entities like Eyes, Seek, and Screech follow, each representing emotions or sins like paranoia, envy, and attachment. Seek, in particular, could embody the sin of envy, as he corrupts other entities and constantly watches players with his many eyes. We'll also explore more boss-level entities like The Figure, who likely represents blind rage, and discuss Dread, who could hint at future content by symbolizing existential fear.
We'll also take a look at friendly characters like Jeff, who may secretly embody the sin of greed, and El Goblino and Bob, who seem more neutral and may even escape with us. Each entity in DOORS has a deeper meaning, and by the end of this video, you'll understand how these beings are more than just random monsters—they are embodiments of sins and emotions, with hidden roles in the grand narrative of the game.
Join me as I break down the lore, speculate on future updates, and uncover the secrets behind the entities that haunt every floor of DOORS. Don't forget to leave your own theories in the comments, and like and subscribe for more DOORS content!
0:00 Intro
0:17 Rush
0:28 Ambush
0:42 Hide
0:54 Halt
1:14 Eyes
1:24 Seek
2:36 The Figure
3:44 Dread
4:16 Jeff
5:17 El Goblino
5:56 Bob
6:23 Gloom Bats
6:53 Giggle
7:19 Grumble
7:45 Queen Grumble
8:22 Timothy
8:32 Dupe
8:45 Void and Shadow
9:03 Snare
9:47 All Repeat Entities
10:04 Haste
10:17 Guiding Light
11:00 Curious Light
11:42 Mischievous Light
Love God and sub
#scary #doors #doorsfloor2 #doorsfloors2 #robloxdoors #roblox #horrorgaming #horrorstories #doorsroblox #doorsfloor3 #seekdoors #thefigure #guidinglight #gametheory #gaming #entertainment
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