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Render texture-heavy scenes more efficiently with V-Ray GPU

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Rendering texture-heavy scenes is now much more memory-efficient. Using System Memory for Textures lowers GPU memory usage significantly with little impact on performance. This is a new implementation of Out Of Core Textures. Add incredible detail to your scenes without sacrificing shading quality.
render texture heavy scenes more efficiently with v ray gpu
Render texture-heavy scenes more efficiently with V-Ray GPU
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