Next Level Creature Sound Design

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In this 2017 GDC session, Noiseworks' David Philipp and Byron Bullock provide a detailed approach for how to create creature sound design for games like Elder Scrolls Online, Alien Isolation and Total War: Warhammer.

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i spent couple weeks designing sounds for 8 creatures. after watching this, i feel like i should start from scratch lol

can_sarac
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Damn, Boom Library? I use some of their sample packs on the regular. They the real OGs

benjiusofficial
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I was there in 2017, this talk helped me a lot! Thanks for posting!

pxldj
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Nice. Love sound design in games. A joy to watch.

glitterviolence
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Great talk!
having an increased frequency range really seems incredibly useful.

PitchDriftProductions
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Love this video, I've never thought about how useful high frequency mics could be.

PenguinMaths
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Very cool one. From emotional to technical, all the aspects covered!

enol.balado
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Awesome stuff! I’ve been messing around with sound design in Dreams lately and will definitely be taking some of these tips on board

thomashewitt
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Doesn't take too long for you to realize this guy knows what he's talking about when it comes to sound design and microphones. This guy doesn't fuck around when it comes to quality.

digitalconsciousness
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That was an incredibly interesting GDC talk! Thank you a lot for sharing those tips!!!!

giro
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Really amazing talk. Very helpful! It was also cool to hear about how total war warhammer sound were made - being a fan an all 😉.

RewdanSprites
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Great stuff. Don't judge people when they make funny sounds - they must just be working, and will soon become monsters ;)

DarkSideofSynth
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25:19 "I have to disappoint you" Hey I guessed that sound number one was made of human sounds, you can clearly hear the animal quality in sound number two.

loot
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This guy is from Boom Library??!!!! Solid gold information here. Saved!

brouwjon
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Awesome! Thank you for letting this into the world!

pavelsabacky
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Fantastic video. Great tips and insights

rhamyzakhari
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Big fan of the sound design in total war, this was epic

bjrnespeseth
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Coming back to this after a while, I would say that, while Zynaptiq Morph is pretty dope, I think Melda's MMorph is superior. I think the former works on band vocoding while the latter works on FFT spectral analysis.

Similarly, a spectrum analyzer is super important. I found that Ableton's freq shift colors the sound alot whereas FL and Melda's Frequency Shifts don't.

benjiusofficial
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nice talk.. but what was on the master bus ?

megazoned
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Awesome talk!
less serious note:
there really is no dignity in this stuff is there, hours of wet fart noises and growling to yourself with a microphone lol

cerebralm