I Made Celeste but it's 3D

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I Made Celeste but it's 3D. . . I got permission from the Celeste developers to release my 3D remake of Celeste, as long as I release it for free. I put a lot of effort into this one since it is the first one that I have actually been able to release, so hopefully you guys like it. If this goes well, we might be able to see if there are other indie games that I could remake and release as well.

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Music:
"Voxel Revolution", "Getting It Done", "Cyborg Ninja", "Mega Hyper Ultrastorm", "Latin Industries", "Desert of Lost Souls", "Reformat", "Delightful D"
Licensed under Creative Commons: By Attribution 4.0 License
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BIG kudos to the Celeste devs for giving permission for the game to be publicly released

AnAnimatorsWorld
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He has gotten so good at game dev, you can really tell how much effort and details he added compared to his older projects!! Keep up the work man!

jackcason
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Respect to the devs who gave permission so we can all play this

XBC
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There’s now a real 3D Celeste, you 100% inspired it, Im sure of it!

TheDiamondCore
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looks like you influenced the devs to make their own 3D Celeste in celeste 64! and it's awesome!

CreativeMindsAudio
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If Celeste ever did get a full 3D game, I imagine up and down dashes would be tied to separate buttons (I'd personally use the left and right triggers), while sideways dashes would be based on the direction you were facing. Diagonals would just be done by executing vertical and horizontal dashes simultaneously.

Star-Powder
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The fact that Cody uploaded this video when Christmas nearly comes is just the best thing ever to witness.

BuiHieuDong
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Fun fact: The coding for how Madeline's movement worked alone has more code than many indie games.

TheAdvertisement
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A couple of nitpicks/suggestions regarding movement. First, there is also the crouch, which can get you through tight spaces and which can be done with dashes as well. Second, given the trouble with straight-upward dashes, it might be a good idea to have an additional key/button specifically for dashes straight upward. You can already do that with crouch-dashes in the original game, though it’s normally unmapped by default.

As for side rooms, you could have them branch off to the sides in a way that prevents you from reaching further in the main path.

brianhull
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When you make voxel games or games with low poly characters, you should use a shadow technique called shadow volumes (sometimes called stencil shadows), it creates perfect shadows based on the mesh geometry and it would look really good with this type of graphical style. Unity doesn't have it by default but there are probably assets or whatever that allow you to have it

Xizilqou
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Oh that's an amazing idea ! I really appreciate this game !
Glad you made this ! :D

NicolasYouTube
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As a Celeste speedrunner
this was a blast to watch!

remitsu
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The fact that they made an official celeste 3d today

Giorex
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NO DOUBTS THAT THIS IS THE BEST REMAKE YOU HAVE DONE. Seriously, you have improve a lot in every aspect, i cant wait to your next video in 2031

jpkan
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I'll buy Celeste just cause the devs let you do this, so cool from them :)

JuanPerez-vhfc
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This channel is literally the definition of worth the wait.

RiverFrogMC
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Yooo, Cody! So glad to see you back after so long. It’s great to see that you completed this project, and the fact they made it playable is great. I wanted to enjoy your work to the fullest and now I can! Thanks for putting so much time and effort into this. Hope it blows up!

ppgirls
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We didn't ask for this and we didn't deserve this but you still delivered. Keep on keeping on!!! You're gonna go far.

Mister_Clipster
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you've really developed your skills throughout these vids. good job!

Necruno
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After playing for a bit I can say it's a lot of fun!
It's not perfect but the amount of details just make it feel like Celeste and that's exaclty what I wanted from this game!

laploutre