Let's Talk About Creation Club

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I offer my take on the backlash from the modding community over Bethesda's Creation Club.
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ok, let s talk, sorry for my english it is not my native language.
first i want to say i m not in the wave of complaint who speaks of his disagreement for now, i think don t buy bethesda next one or two game will be enough...
But let me say you one or two things, just "shut up"as you said, if you have the right to say you liked the concept, people have the right to say that he does not like it and why. Just buy what you want and close it...
If you can t understand why launch the dlc paid mod of bethesda is bad in a time when the game is less and less successfully finished you will soon paid full price for a demo full of bugs and be happy with that.
We don t prevent modders from sending models and have this recruited by bethesda as a programmer, but moddeur is before all a matter of passion, which I think must be excluded from any trade and so do not fall into the ever-increasing escapades. And above all the majority of the modders did not ask any thing to bethesda and are even against it. It is perfectly clear that bethesda sees only a means of increase their profit by occupying a sector not yet occupy, which he tries to do with some insistence for some time and don t care about modder or the game life time or player. Just look the contents and the prices they put in the launch of this mess for evidence...
After this there are of course many other technical problems to be solved, first of all it s the creation club a bloatware or the prices... but there is not the bottom of the problem here, they already try it, and they see it is not to the taste of the players, but out of greed they still try it again... what are they expect ?
The madness is to behave in the same way and expect a different result. Albert Einstein
Bethesda is the fool in this story. Why try to defend a fool ?

nnours