Oros - Teach & Playthrough

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This is “Oros” a board game designed by Brandt Brinkerhoff & published by Lucky Duck Games in 2023. This video includes a rules overview.

JUMP:
00:00 - Start/Teach
21:08 - Playthrough Start
01:08:43 - Final Scoring

*This is a sponsored video*

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Have you played Oros? Let us know your thoughts!

BeforeYouPlay
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Had the opportunity to play this at a game meet-up a few months ago and then bought my own copy. The board manipulation is so unique; really nothing else like it in my game library. Thanks for the playthrough!!!

NingaubleOTSE
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Once again you two take a game I did not think Id be interested in and make it shine.

redbirdbluesong
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I just purchased this game and you two are SO good at teaches and playthroughs, so I am excited to see this!

hiho
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Hi,
I wanted to say thank you.
I for this game in a sale for 15€.
After reading some reviews where people complained about the complexity of the game, your video showed me that this game is unique but not as complicated as others made it out to be.
Looking forward to play it soon with my wife and ideally with some more friends.

MrSeuchenratte
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I got this game at Gem State Gaming convention and it is amazing! I got to buy it from the creator and he signed my box! Such an amazing game!!!!

chrisdixon
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I would love for you guys to play again, hopefully with the larger map and the harder Automa! Very much enjoyed this.

Big_Dai
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We adore this game. It's such a unique game with deceptively deep tactics & strategy. Good at all player counts and plays relatively quickly. Haven't shown it to anyone that didn't want to play again. Thanks so much for helping more people find this game.

jeffmackey
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This is exactly the kind of game I love! The map movement is fun and just interactive enough, and there are a multitude of ways to decide how you're going to earn your points. I think my favorite part is that your powers improve as you gain wisdom, so you can craft your own strategic strengths as you play.

Watdee
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I’ve played at one and two players and both have been fun experiences. One of the most unique games, mechanically, I have in my collection.

cdub
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This is such an amazing game! The design is excellent throughout, including the rule book. Love!

lisahasegawa
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Love this game. Great action selection mechanism, "tech trees" seem really balanced and spatial puzzle is super unique. Its also gorgeous.

Most of all, the game is super interactive which a lot of modern games seem to shy away from.

The automa is really well designed especially in terms of ease of use. But I think I'd probably reach for other games at 2 player. The solo experience can be its own thing. But I think including it in mutiplayer might compromise some of the decsions around tempo consideration.

leebrown
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I have a question, so the 3 columns on your character board that give you bonus point values depending on what building you built. You guys had leveled up to the 3rd where it says +1 wisdom but none of you addressed it. Do you get another wisdom when unlocking that or is that for something else?

swedizzle
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We played against the blue Automa and we did defeat it, but I can see how the others could be much more difficult.

MerrillWhiteKalEl
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Is there a purpose to the holes punched out of the player boards?

MikeSigsworth
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Would the island not turn into a 3? This game is great! Very unique and so much fun to play!

jamessmith
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Did I misunderstand? The first time Monique placed additional followers on the board, she had not completed her first horizon line. Doesn't that limit her to one follower on the board?

jonathancarre
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Oooo I've played this game last February and loved it! Unfortunately, the other two did not and I was unable to play it ever since D: Hopefully someday I'll try it again. I really like how it gives the feel of tectonic shifting XD I was curious how it played with two

Gathanokos
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43:06 - You can't end your journey on another tile with another player?

Edit: This was the biggest rules misinterpetation I made then. The Sacred tile and the Mountain tile are considered different spaces!

1:07:34 - I think Naveen definitely had an ideal 3rd (and final move) an that was to Journey his follower from A5 onto the site so he could cash in on the end-game points.

aos-archive
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Not sure if these were mentioned, but I can't see a Klingon added for them:
- 39:10 Naveen should have gone to 7 points (leapfrogs Automa on first jump and lands on 6, second one to 7)
- 54:48 Naveen should have gone to 11 points (leapfrogs Automa on first jump and lands on 10, second one to 11)

Not sure how/if this would have influenced the game, but thought I'd point them out

Chuckila