Is Wuthering Waves BETTER Than Genshin Impact and Tower of Fantasy?

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It feels like I've been playing nothing but free to play games for the past few months, but Wuthering Waves has to be one of my personal faves. That beautiful and tight combat keeps bringing me back in, and it's a great break from Genshin. Between this and Zenless Zone Zero, my free time is absolutely COOKED...

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#wutheringwaves #wuwa #genshinimpact
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I focken lost it with the freakin' stuttering opening cutscene lmao

claidheamhsoluis
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When the CC don't even try to research the Devs of the game sad.
WuWa combat is based on PGR but much simplified made by same devs, while ZZZ was trying to break through on the market of players that likes "combat focused" while being casual enough.

haruusami
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Yess wuwa is easily best gacha game right now... People's just shy to admit it.

emailsampah
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wuwa basically like tof but with better dev

teeem
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Wuwa generous gacha, fast pace
genshin good lore, more players, good world exploration and mechanics
Tower of Fantasy lag not optimize

ExDik
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I played genshin on released I got to AR40 when it still the capped and 120 resin cap. I just quit because it just ridiculous you need to spend hundred of dollars just to get 1 5 star where keqing/Venti/Diluc is still the meta. and you need to speed more than 5grand to C6 it. That's my realization and then quit genshin Mihoyo Is just literally greedy af. I don't hate the game I just hate mihoyo greedy practices. That time when I discover PGR literally spend 0 dollars to max out my 2 sets of team from A to SSS+rank, I just bought battle passes like 2 years after playing it to voluntary support Kuro games.
In short
Mihoyo- Treats their player base a cattle
Kuro games- Treats you like a human

deus
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I played them both and what I can tell:
Wuwa has only two advantages over genshin: 1.combat animations(Jhinsi and Changli shit) and 2.gacha(better weapon banner pity? Hell yeah). Not combat itself, cuz genshin has reactions, also impact of hitting and enemy is also better, also combat itself is smoother. Talking about story, worldbuilding, optimization***, music(Yu-Peng Chen GIGACHAD, also he returned) is also better in genshin. Endgame content and progression in wuwa and genshin are equally garbage.
Wuwa's post-apocalyptic world setting is stressful for me, add it together with horrible music and optimization and you will get total reason why I left this game. I just didn't feel I'm playing the game at all.

TOF - Recently decided to return, graphics and optimizations upgrade from 1.0 to 4.0 are I N S A N E. Timegates are also gone. Story is mid, it's quality is between genshin and wuwa, music is also between genshin and wuwa, overall combat is still less impactful than genshin, also instead of reactions there are elemental effects like burning, freezing, physical crits and etc. I'd say combat in tof is weak, even in 4.0 it's not smooth, effects looks still messy on all* weapons. Worldbuilding in this game is definitely better than wuwa, and kinda close to genshin, setting is also various, from deserts, plains, caves, apocalyptic setting to modern civilizations, I was amazed by this, tof definitely went hard here. Strongest part in tof is definitely progression and endgame. Holy, there are everything, raids, abyss with thousands of floors, coop rogue-like mods(wtf), pvp(post 1.0 pvp is unplayable, don't even touch this trash) etc. and etc, things I wish genshin had lol. But tof has major problem which made me stop playing it - lags. Even if you have gigachad internet just like me it won't help you. I joined green loaded global server and holy the pocket loss is insane. It made me vomit. Anyways I'd still recommend tof more than wuwa

Genshin - everyone's pain, definition of polished turd, lacks a lot of qol updates, endgame and coop content, least communicative devs. This game is hard carried by it's combat, music, optimization, world building, characters, half of the time quests(sometimes giga banger, sometimes trash). Everything else is sounds). It's carried by them so hard it still relatively makes it better game than wuwa and tof. The reason why I don't play genshin anymore is cuz there is nothing to do. Yeah, endgame and progression are genshin's weakest points. Treat it as a single-player seasonal rpg, not regular game.

Now let's talk about the popularity aspect(global only, cuz you shouldn't care about +200 ping CN anyways):
Tof is giga dead on global, still kinda alive in CN, but who cares about CN except CN? Correct, nobody. Even gateoo(the last global/cn tof content creator alive) doesn't care if global shuts down.
Wuwa is already in decline, twitch views are already less than a thousand, on youtube only official channel reaches 100k views, others are around 10k-70k, reddit only 100-200 online average. Blame optimization for that, optimization killed this game completely. And it's completely deserved.
Genshin is even after 4 years holding insanely hard. Youtube millions of views under official channels, even unofficial meme channels, average content creator gets 100k minimum, twitch with like ~5-10k viewers, reddit thousands online, twitter you know better than me, constantly trending. Tof and Wuwa can only dream about that, their combined popularity still shrinks compared to genshin, only blind won't notice it.
So judging by popularity only Genshin stays relevant today.

So rating is gonna be like this: Genshin>Tof>Wuwa.

Dubstep_Gun
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Brother, getting testicular cancer is better than ToF, what are you on?

divinefox