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Android game graphics - OpenGL ES vs. Vulkan case study

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This session will explore the two graphics APIs available to games running on Android: OpenGL ES and Vulkan. The pros and cons of each API will be discussed. A case study of the performance and power benefits of Vulkan will be presented. Recommendations will be given on when to consider supporting both APIs versus one or the other.
#GDC2023 #GoogleforGames
#GDC2023 #GoogleforGames
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