Accurate Character Rigging for any 3D Character with Free Auto-Rigging Tool | AccuRIG

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AccuRIG is a free application designed for fast and easy character rigging, aiming to reduce production effort for character artists by focusing on model design with automation and simplicity. Achieve accurate and superior rigging results in 5 simple steps for models in A/T/scan poses, or with low/high/multiple meshes. Direct export to all major 3D tools, or upload directly to ActorCore and try tons of production-ready animations for game, film, archviz, digital twins and more.

In this tutorial, you'll learn how AccuRIG can help you quickly achieve accurate rigging results for different types of models.

HOW TO USE ACCURIG AUTO RIGGING TOOL:

HOW TO USE ACTORCORE CHARACTERS AND MOTIONS:

FAQ:

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Hello, what to do if it's not working? After export to unreal-format the character lays horizontally when opening the fbx-file with 3d-Object in Windows. Then in Unreal all bones are mangled.

m.e.
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Okay, how about the face? I wish the tutorial give us complete direction, similar video tutorial about auto body rig was made before this video couple weeks ago.

nikosurfingYT
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is it possible to use this tool for things like tails and multi legged creatures?

Justathereptile
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How did you download the monkey character and what format did you download it, and can I download the characters from Mixamo?

smaug-tv
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is accurig better than the rig given to us when bringing characters into CC4 using the transformer?

poochyboi
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Does any1 know why it wont import the textures and how to fix that?

alidemorg
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How can I rig a creature with crazy limbs configuration? Like a 6 arm creature with no legs for example.

hgsupertramp
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Is there any way to export the test animations please?

WraithCG
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how can i fix clothes and accessories warping and moving with bones?

mosin
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how to make it crawl? I mean I want to download a fox character walking. But with all four legs. Is that possible in it?

rajeshkannanmj
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I can't login because theres just a white box covering the screen. How do I fix that?

dreadfulknight
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Is anyone able to use this? It crashes on startup, it seems that the realillusion server is out....

kleber
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Have I missed something, or is there not a way to use AccuRIG and still maintain your morph targets/ shape keys? It seems so far as I can tell, your only option is to rig the character, and then manually copy the shape keys back onto the mesh after you import the FBX.

elcid
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Can someone please explain to me what you are suppose to do in order to make it go from how it looked in 13:35 to how it looked in 13:40 because they didn't explain clearly for the video what you are suppose to do to take away the object behind the characters feet in order to get yourself ready to rig the character so can someone please explain to me how?

tyreseanderson
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Is there a way to bring back the posed character into zbrush? Thanks

alessandromontebello
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I installed it and the app doesn't work its loads fine but there's a white box stopping me from using

whoistrayy
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Not sure what exactly is going on, but every time I bring my exported FBX from AccuRig into Unreal Engine, the legs squish up inside the model when I test animations with it. This happens 100% of the time.

psirensongs
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I think that character was in ZBrush format. Does Accurig support that format...?

AltWhitman
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Recently, I tried a VR Game program called Virt A Mate, and the Hair and Cloths simulation and human body's Breast & Hip physics system looked very Excellent. It shocked me. Is it a strong contender for iClone 8?

J-STONE-GRAPHIC
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What about the face.. is not work ????

shivangipriya