Game Freak Needs To Buff Gen 1 Pokemon...

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Gen Wunners will call him a liar.

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GameFreak: *_”I see, so you want to see Charizard get another new form?”_*

StickMaster
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I know Blastoise doesn’t NEED a huge buff at the moment, but I would like if they switched its Hidden Ability from Rain Dish to Mega Launcher.

turtlenator
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marowak’s signature move is Bonemarang and I’ve never heard of a ground move that deserved to hit flying types more (except maybe mud shot)

galelululu
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I'd give Persian the ability super luck as a call back to how many crits it got it gen 1, due to how they worked back then.

scrombat
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One way to boost Marowak would be to make bone-based moves able to hit flying-types, it wouldn't become broken but at least it would have something to make it stand out

dish
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Beedrill is one of my favorites. I was so happy it got a mega, but if we're phasing out megas it needs something.

jonathanpierce
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I personally think one of the best things they could do for Hypno is give it a reflavored No Guard. (Maybe like, Total Concentration?)Hypnosis is like, Hypno's most important attack and it's just too bad for him to use, so the ability would let him use it and behave like a Sporer who isn't blocked by Safety Goggles, but is also just not particularly good at doing anything else. It also gives him a Focus Blast that can't miss! Also give him Follow Me it's literally the most hypnotist thing ever

SquidSystem
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Honestly of all potential buffs, I wish the Poliwag line got Flip Turn. Not for Poliwrath mind you, but Politoed’s rain setting would be a bit more interesting being able to pivot out that way

BPTK
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It's all about design choices. They sometimes decide to give a Pokémon strong tools but bad synergy with the rest of their set to balance it a little and sometimes they give a lot of boosting options to an already strong Pokémon

Just look at Gigaton Hammer. They create a complex move that is insanely strong but has an equally strong weakness and give it to a Pokémon that is not designed for offense, thus creating an intesting dynamic of a support Pokémon that has some offensive uses. Less than a year later, they give an equal move to a creature with 135 sp. attack and an ability that ignores ghosts.

There's no inbetween. That could have give it to a Pokémon with like 110 attack if they wanted the move to be used on a more offensive Pokémon. But no, they went from the 75 attack Mon to the 135 spattack Mon

The worst thing about this is that it's not some random anecdote, it happens too many times. Good as Gold was already a cool utility ability but bam let's give it to a Pokémon with 135 spattack and a 140BP move that hits both opponents. Ogerpon is already a valuable offensive and support Pokémon but pam give it a 100BP move sith increased crit chance

It also happened in previous generations. Some Pokémon are "designed" to be deffensive and only have a good defense stat and no recovery options, while Toxapex gets incredible deffenses, recover, scald, a protect fhat poisons, regenerator... it could have been fine without some of these but they decided to give it EVERYTHING

antoniopriego
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one thing that I think would be a good buff for bug types (but in particular beedrill) would bee to bring back the move "twinneedle" but make it basically a bug version of dual wingbeat

TopDegenerate
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The thing that bothers me the most is the fact that all starters of each gen don't have equal base stats. My recommendation is to give all pokemon starters stats until 550 bs

flamestorm
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They should give mewtwo the same ability as ultra necrozma first, cuz yeah he is a legendary but he is very bad in terms of restricted legendaries and that ability makes sense with him. Also give beedril huge power. Why? Cuz stingy bee.

lordgrub
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"No longer will it be outsped by Urshifu and one shot, it's gonna be outsped by Ogerpon and one shot like a real Pokemon" was amazing

regretgames
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Gen 1 mons really got the short end of the stick with the whole physical/special split. Mons like Poliwrath had it tough cause it's water/fighting, which before gen 4, was special/physical respectively. I think in order to make their attacks make sense, they split the values between Attack/Sp. Attack, since the *special* split in gen 2 also wonked them up.

Bun_McByuun
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Let's just give all the Hitmons Victory Dance, Snorlax slack off and more special attack to Ninetales

joseomarmedinamontes
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I was doing something similar to this video in my free time, and a way I found to buff farfetch'd (aside stat buffs) is to give it Super Luck as an ability. That would mean that, alongside The Stick(tm), all of its moves would crit, opening its moveslots to more powerful moves like Brave Bird.

Also, give Chansey Hospitality, it deserves to have a legitimate niche outside Minimize bs ;-;

Terry_T_ODST
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I'd love to see a similar video on the Johto Dex. Always thought that giving Meganium the Fairy typing and Triage or a better "flower" based ability

dalebarrs
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9:31
1. Hypno is my favorite Pokemon
2. Honestly as someone who uses hypno competitively I'd give it like at least 30 def points. I'd also give it the move dream eater because for some reason he doesn't have it in gen 9 that's like it's whole thing.
3. Prankster is a good ability but I'm thinking no guard. Because as I said the whole sleep thing is kinda it's shtick. A 100 accuracy hypnosis just makes sense for it. He doesn't learn move like fissure or sheer cold so he wouldn't be broken. That would at least give it more viability than Amoongus.
4. I hope you have a good day 👍🏻

Average_gravy_enjoyer
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I really like the editing of this video. Well paced, informative, funny and no random bullshit. Keep up the great work Mox and his editor!

timz
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Raichu is one of my favorite Pokemon. If it got buffed they should let light ball work on it, and maybe lower the multiplier to 1.5 for Raichu. Also they should buff its attack & special attack to 110 to match its speed, because it's the evolution of the franchise's mascot. I think it at least deserves to have a bst above 500.

mrqus