Body Aura Effect - UE4 Material Tutorial

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Hello everyone, In today's tutorial, I will show you how to make this mesh aura effect. This effect happens on the mesh itself and we are not using a shell mesh around our original mesh to get this effect. The main component of this tutorial is the Fresnel node.With it we will get a normal glow around the edges of the mesh, A grid coming down the mesh and also an Electric or Energy Effect using a grid with UV distortions, This can also be used for a flame/fire or ice effect by replacing our textures and adjusting the parameters , I hope all of you like it.

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This tutorial was made possible by my pateron supporters.

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#indie #ue4 #unreal
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Hi Everyone, If you liked the tutorial and want to help the channel and me. You can download the completed project files of my tutorials from my patreons and support the channel.

UnrealCG
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You are the master of materials in unreal engine 4.
thank you for the amazing tutorial.

YacineDz
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I gotta hand it to you UnrealCG, this is the absolute best material tutorial ever. I've never encountered a glowing effect tutorial explained so well with so much fantastic detail! Keep teaching the world Unreal buddy! You're a God amongst all of us noobs! 👍🙂

AiDevUnreal_Ai_Dev
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wow this effekt looks super nice! good Work!

XiOh
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wow so nice!
i saw your tutorial and i directly became your member in the patreon now. thanks for the good work sir!

rizaljamaludin
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Thanks for sharing this, man, great tutorial! :)

Synyster
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Great video thanks for posting keep it up

robertperly
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Is it possible to apply this effect after pressing any key any can any one give me tutorial for it

priyanshusahu
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Hey man, this might just what i need for my shader thanks a lot man!

bad-dev
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Thx a lot for the Tutorial! Very helpfull!

majupiju
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Could u pls make a 3rd person true seamless portal tutorial like valves portal game...and how to make it shoot and spawn when touching wall or spawn when reached a certain distance (even if not touching wall)....with mirror effect...And when u go throigh the portal parts of your body would disappear and and up in the otherside of the portal

laissez-faire
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how do you add these glowing emissions to an already made character with normals and base colors? when i add the material to the sculpt it replaces all the normals and colors on my character

marcosmiranda
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How can I add a second color, to alternate with the main color of the aura (for example every second color A and color B alternate)

farcogrice
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How can you make the effect on paragon characters

pirategames
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Is it possible you could show how to make a more advanced teleportation particle for when you actually teleport? So if you look in call of duty zombies when you teleport it teleports the player character into a black box with a teleport looking particle infront of the player so it looks like they are teleporting when they aint then it teleports them out the box to the location seamlessly to make it look like you are just going from one place to another.

AleksandrsRibz
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I'm Following Your Videos Your Really Doing Good Job Keep It 100. And I Have To Ask... Can You Make Amnesia Physics Door ?

zekidede
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I have a Question, is it possible to use that like a target mark? i mean like hovering with the mouse over a npc and he gets a aura like that ?

I try to figure out how to make such system =(.

great videos !

GalantiasWorld
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This works, but how would I be able to have this effect while keeping the UE4 textures and normal? Also how would I be able to add this effect to a custom character mesh since it's not a single color and has textures?

sayayuuki
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Awesome and well done video, curious though, when ive made this MAT and it looks great on a sphere but i have a sword i want to place it on but its not working very well, instead of being the outlining, its in random parts of the blade im placing it on.
does this material depend on the shape of the model?

seankale
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any way tto get this to work for cubes/cuboids? great tutorial tho

ashkane