UE4 Niagara Lightning Around Effect - Tutorial

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Hope you enjoy it!
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Another tutorial featuring the Legendary Texture, TilingNoise_05

blacksage
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hey on ue 5 skeletal mesh seems not working it gives only one position at time

matlarasta
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Very good bro, but there are things that are not in unreal 5, could you not do that in 5 too.

Metalgamer
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Fire🔥 Quick Question how did you create that mesh? I've been trying to do something like that but can't seem to figuire it out

SAVEMESOSSAVEME
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My lightning material in UE5 came out nothing like yours, did Niagara change between 4.27 and 5.3? In anyway, the effect came out pretty well I switched from Skeletal Sample Position to Static Mesh Location

finesseandstyle
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You never showed the parameters for the Noise node, pretty much breaks the whole thing without that.

crunchycoconuts
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Excellent work! I tried your UE Marketplace link and it appears to be broken, , just a heads up; but damn is that some juicy looking lightning you've created!! Well done

kevinhocking
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hi, how to make lightning fx but connect with mesh and ground, so very realistic and stuff, why is no one doing this, i would take the time to learn but lol if tut exists we should see it

GameDevAraz
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could you do a tutorial on creating auras on the character like sayadin

gabrielbecalli
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how to give the effect on a static mesh?

dr.football