Ultrakill - Reveal Trailer

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Mankind is dead. Blood is fuel. Hell is full. Ultrakill is a fast-paced retro shooter, with an emphasis on style.
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If you are wondering whether or not try this game... You can punch your own bullets as you fire to make them explode

alec
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Love it when a gameplay trailer shows how gameplay actually fucking looks at full speed instead of trying to be cinematic

MelodicaDude
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"Devil May Quake" is a rather fitting name.

STFUppercut
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So when I was playing DUSK, I was talkin' to a friend, and I said "hey, I wish there was an FPS with a style meter".

I had no idea.

DragonaxFilms
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"It's an old school FPS with PS1 graphics" - ok
"You play as a robot, humanity is extinct" - interesting
"You are fueled by blood" - that's cool
"Since Earth is empty, you go into hell" - that's metal
"Hell is based on Dante's Inferno" - Take my fucking money

BlueGuyTube
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I love the combo names, especially “SSShitstorm”

oivatank
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Guys there’s literally a free demo, you may as well try it if you have any doubts. It’s one of the best games I’ve played so far this year!

edgelord
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I hope this means we’re in a generation of high-octane fps games like this, Doom, BPM: Bullets Per Minute, etc.

oivatank
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This game is just one long streak of one guy going "You know what would be cool?" and being right every goddamn time

Edit: TWO YEARS LATER AND THEY'RE STILL RIGHT

orxalot
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this game feels like Doomguy drank too much caffine, then had his brainwaves scanned in that state, which were then placed into a robot body, and then they set the robot to constantly overclock.

toasterdotpng
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“MANKIND IS DEAD.
BLOOD IS FUEL.
HELL IS FULL.”

Bruh.

oivatank
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Am I crazy or did he launch the grenade from the shotgun and immediately punch to parry deflect it forward like a missile???

lucasgardner
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“Blood is fuel”
“Hell is full”
Whoever came up with those lines deserve a raise.

america
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A game so fucking metal, it warns you about the gore and graphic content halfway through the trailer

tekkitdoood
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This game constantly makes you ask yourself "wouldn't it be cool if..." And the answer is always *yes.*

Fwampt
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Yes. For once the music in a reveal trailer is actually on the game.


You can rest knowing when you do play this, you can kick ass to this fire music.

fluxxation
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Last time I was this early Doomguy's rabbit was still alive

wmad
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These videos are actually really educational. I didn't know I could parry the purple dudes' kamikazes or Swordsmachine's throw OR the shotgun's explosive! That's even counted for, it's called the projectile boost and that's sick! But I did learn the shotgun pellet parry from Civvie. On the other hand. THEY'RE ADDING A RAIL GUN?! Super brief reveal at 0:17. Not to mention the power fist mechanic they're adding! I just wish I was better at shooting the coins, that's stylish as hell. Can't wait!

pettysaltblock
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this strikes me as the kind of game that could potentially explode if given enough exposure

billybobjimbobjim
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OK I'm going to break down this trailer because some of y'all might have missed some of the... finer details.

First ten seconds are just text, you don't need me to analyze that.

OK so this robot protagonist guy grabs a gun, then it cuts to him doing a sick powersilde past some Thinker looking statues and into a boss door.

Cut to action. In some kind of stone temple. Charge shot to take down a flying drone, which explodes into shrapnel and blood. He then switches fire modes, flips a coin, instantly shoots it, it ricochets and blows up another flying drone. Switch again to the shotgun/grenade launcher, fires a grenade instantly out of a gun that normally requires you to charge it to shoot a grenade any further than "at your own feet", but he doesn't give a fuck, he just jump-dashes out of the way of the explosion while switching to a fucking RAILGUN, shoots another drone at point blank with that. That sequence of events took three seconds.

Cut to another scene, looks like a future city in the sky. Punch a four-armed, headless, armcannon'd zombie in its nonexistent face, and it goes flying backwards. Slide up to his friend and shoot him point blank with a double barrel, knocking him off a ledge. Jump over a giant gap and land on another building, while switching to pistol and chargeshotting another zombie.

Cut again, shredding a gigantic horde with a red-hot nailgun while dodging fireballs and jumping around like a maniac. Cut again, one of the zombies has a magnet-dart embedded in his leg, and now the nails are drawn to him, circling around him like an angry swarm of bees. Swap to shotgun, fire it, and PUNCH THE SHOTGUN SLUGS OUT OF THE AIR WHICH MAKES THEM FLY FASTER AND EXPLODE ON IMPACT, BLOWING UP ZOMBIES.

Title card.

Cut to some kind of industrial hallway. While reloading his double-barrel with a midair-shell-flipping motion, our robot hero is accosted by two skeleton zombie things. They throw fireballs at him. He punches one of the fireballs out of the air, causing it to explode in their face while he powerslides past through a door, and finishes reloading.

Cut to another industrial zone. The pump-shotgun is currently overloaded, and three zombies are charging. Robot powerslides into them and purposefully detonates the shotgun shells in his own face to blow them all up. Switch to pistol. Three zombie skeletons spawn. Charge shot two of them, switch to coins, and ricochet to kill the guy who spawned behind you (this level is in the demo so yes I know that a guy spawned behind him) while dodging the third zombie skeleton's fireball.

Cut to another hallway. Do a double airdash over a pair of zombie skeletons. They ain't having any of that shit so they hit him in the face with fireballs while even more zombies rush in. He responds with a grenade, blowing them all up.

Title card.

Cut to some kind of park. Shoot a flying drone with the pistol. It goes into a kamikaze dive bomb. PUNCH IT, and it flies off in the other direction.

Cut back to the city. There's three zombies, plus another zombie ON FIRE falling into the fray. Charge shot one guy while another one charges a fireball. Switch to coins. Ricochet to hit the fireball charging and make it detonate in his hand, catching the falling zombie in the blast radius. Switch to Nailgun to finish the last zombie.

Cut to industrial zone. Charge shot on one zombie, do an airdash and coin ricochet on the other. He hasn't had enough though so switch to shotgun, powerslide into him, and shoot him point blank while dodging his fireball barrage.

Cut to city. Use the shotgun punch to blow up a floor, then land on the floor under it and powerslide into a dude with a giant gun. Point blank shotgun him too.

Cut to boss fight vs Swordsmachine. Jump over two swings while capping him in the head with a pistol. Punch him in the FACE to interrupt his third swing, which pisses him off.

Title card.

Swordsmachine throws sword. Punch it back in his own face.

Cut to park again, while holding a skull key and shotgun. Fire a grenade into the air, then ground-slam to make all the zombies swarming you fly into the sky. The grenade lands on them and they all blow up in mid air.

Cut again. Three skeleton zombies. Charge shot one. A bit of gore from his face flies past the screen. Switch to coins, and ricochet the fireball of another one, blowing up the two guys who are left, all while airdashing into a walljump.

Back to industrial zone, a quick shot of a shotgun-punch to blow up a zombie, nothing too extraordinary other than IT'S AN EXPLODING SHOTGUN PUNCH.

Cut to hallway with glass floor over giant crusher machine. Start overloading the shotgun while an obvious warning appears. Detonate the overloaded shotgun to blow up both the floor and the newly spawned zombies, who are gibbed and their remains fall into the crusher.

Cut to spider-statue-face-thing. Shotgun it point blank in the chest.

Cut to glass bridge over a giant fan. Zombies are coming in. Shotgun punch to blow up the bridge under them while jumping away. The bridge shatters, and the survivors start falling towards the fan.

Cut to park. Load three shells into the shotgun. Point blank shot a flying drone, and the explosion takes out another drone. The third tries to dodge as the robot flies past, but he swaps to pistol and charge shots him anyway.

Cut to industrial zone. Grenade to blast two zombie skeletons off of a ledge. Dash up close to one of them and point blank shotgun him before he lands, turning him into a blood explosion.

Cut to temple. Dodge around a horde of zombies and drones while nailgunning everything.

Cut to Malicious Face fight. There's a magnet dart stuck in his face. Nails are flying everywhere. Keep shooting it.

Cut to temple. Charge shot another guy, switch to coin, ricochet to kill him, but looks like there's even more zombies to fight, better get ready.

Cut to industrial zone. Ground-slam a horde of zombies into the air, shotgun punch for the explosion, and watch them all blow up in midair like fireworks. Take a blood shower in the copious gore.

Title card.

Finally, show off that coin again, ricocheting off of 4 coins in a row just to kill the one zombie left after he massacred the rest of them in some kind of white simulation zone that is the endless mode. The crowd goes nuts.

End card.

So in summary, more happens in this minute and a half trailer than in an entire game of Apex Legends.

Viddaric