Pearl Harbor Rememberance Day Photos

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Fixed bonus stage car animation for lowering when players are standing on it.
volume defaults to 50% as to not blow your wig off.
fat guys' initial charge yell sound effect.
West Side ring stage roof beam positioning.
will time out if idling on the player select and stage select levels.
pulsing palette effect to the cursors on the player select stage.
size and position calculations for the player select stage
keep each plaque on the screen without clipping.
one pixel gap in cement wall background in player select stage.
bar and player select fonts properly handle variable width fonts.
support for more devices with RawInput for joysticks.
grab data now supports offsets to differentiate relative height
between frames of animation, which allows shadows casted by
character to move around as Haggar and the giants jostle them.
palette selection options to the sprite gallery.
human labels for the sprite gallery.
custom masked out sprite for Hollywood and El Gado being kneed by Cody.
effects use the palette pixel shader and different materials have
"blood" now, eg. the pineapple will squirt pineapple juice when
with a sword.
the player select not lighting up blue when additional players joined
game after the level loaded.
several giant grab offsets.
easier to cancel Cody and the fat guys' attacks into uppercuts

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The fuck does this have to do with pearl harbor?

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