Making AAA graphics in GODOT is SIMPLE

preview_player
Показать описание
In this video, you will learn 5 types to improve the graphics in your Godot Engine game

Chapters:
0:00 Introduction
0:15 1 SDFGI
0:47 2 Anti-Aliasing
1:25 3 Normal Map
2:40 4 Tonemap
3:03 5 High Quality Models
3:27 End
Рекомендации по теме
Комментарии
Автор

I noticed that my video doesn't get the best response from some people, so I just want to clarify that this video was meant to show some features of godot that will improve the graphics, meant more for godot beginners it is also clear that this video is click bait, for AAA graphics you need much more than SDFGI and Antialiasing so you can't take this video 100% seriously and I would also like to thank everyone who watches and supports my videos my channel has grown a lot in the last 2 months and I thank you very much for all the support ❤

tomargamedev
Автор

fun fact, every game engine can be AAA quality, just in some its easier and in others its harder.

Mempler
Автор

the sdfgi actually saved me so much time and frustration. thank you and the yt algorithm for drawing this to my attention

banana_pancake
Автор

I mean, if you mean AAA from 10 years ago then this example is realistic as heck

NoSoyMako
Автор

You showed basic features of any 3d engine yet call it AAA ... Of course Godot is capable of AAA graphics but you don't show anything near that sadly

DelahayeChristophe
Автор

i don't understand the complaints in this comment section. personally i am pretty satisfied if a game looks like it does in this example, which i don't find to be a given. standards these days sure are different than what i grew up with

Goebschae
Автор

I worked with godot for weeks, but didn't know this. Thanks man

Nec_b
Автор

Tonemapping: ACES should be used if you have some bright lights in the scene. It will handle those more realistically than the other tonemappers.

vast
Автор

One point you missed about the normal textures, it uses opengl formatted textures, not directx. Its needed to be pointed out.

starvr
Автор

this definitely the type of content i think most of us like to see. you three make it super entertaining

TheDutchVander
Автор

SDFGI and Dynamic Shadows are very expensive on most hardware. If you are really telling us how to make AAA game graphics, you should talk about optimizing those graphics.

You-tube-two
Автор

Meanwhile Unity :
No "Jump" function in Character Controller.
Graphics pipeline cannot inter-changable.
Always fixing bug without updating any new features.

crim
Автор

Thanks man you flip my game looks 360 degrees

BloodMan
Автор

Then try to finish the develop game, maybe you will find out if is posible.

cristianinujazznight
Автор

Good vid. Maybe not AAA but useful tips. Who wants to make AAA anyway?

steve
Автор

how about making playable scene and showing your requirements and fps?

favkisnexerade
Автор

Could you just say Realistic style graphic vision instead cel shader budget?

arocomisgamusclademork
Автор

Hi bro I want to develop a mobile fps game with a story. But I'm stuck between godot and unityi. What is your suggestion. Has a mobile game been made with godot before?

FPSGAMES
Автор

Great video buddy!
But can anyone tell me what shift, shift+W, shift+A does at 2:28 ?

tejaswithme
Автор

im new to game development could you give a advise

HARISH-YT-