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C4D + Redshift Tutorial: Save Time Texturing with the Constant Node

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In this tutorial for Cinema 4D and Redshift I'll show you how to use the math constant node to link together multiple textures. This will save you a lot of time, and even more as your texture node tree gets bigger and messier! Hope you find it useful.
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FOLLOW The Pixel Lab:
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FOLLOW The Pixel Lab:
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