I completely SCREWED UP...

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► Keep your eyes peeled for our 2nd Annual UFD Charity Stream next Friday, January 25th!

Monitors Tested:

Download DDU:

Parts Used In The System

For PC parts:

Thanks to Reece Hill for filming the video!
Thanks to Rikus Strauss for editing the video!

#FreeSync #NvidiaFreeSync #G-Sync
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For everyone pointing out the tearing at the bottom at around 10:31, I can assure you that’s actually not in the original footage on my side. Not sure what’s going on there, but it’s only visible on the YT upload, not the original file.

UFDTech
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I like it when people admit when they're wrong and make it right.

MrMDK
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you want a lower frame rate? turn RTX on.

sawyerklegr
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I guess this is what happens when no Zebras are present

rodriquerani
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I was an adventurer like you, then I took an oopsie in my bum knee.

lordswaggity
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YES I think my comment caught your attention in the previous vid? Almost perfect settings :) however, if you have G-Sync ON + frame limiter but V-Sync in Nvidia Control Panel OFF, you will still get screen tearing at the bottom (and only at the bottom) of your screen as seen at 10:32 because of slight variances between framerate and refresh rate. Because you are using V-Sync together with G-Sync for variable refresh, the input lag added from V-Sync is minimal. Therefore, the perfect settings for G-Sync are:

- G-Sync ON
- V-Sync ON in Nvidia Control Panel
- Frame limiter set to 3 frames lower than max refresh rate of monitor (use RTSS)
- V-Sync OFF in-game

These are the settings that are intended to be used with G-Sync :)

umadbroyolo
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I just went through something similar. Two PC setup. One with a 165hz monitor using displayport and the other with a 60hz with hdmi connected through a capture card that is 60hz using hdmi. Very tricky to get it all sorted. I am now able to game at 165hz 1440p with no screen tearing and the captured footage is downscaled to 60hz 1080p and no longer has screen tearing.

RNTV
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0:15 "It was just... completely incorrect" Well then just delete the video, because people will get it wrong.

Мирич-зе
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From my research for gsync, best and most consistant settings: gsync and vsync in nvidia settings. The framerate limit 3 fps under max refreshrate, ideally from within game. If not possible through external limiter. At expense of latency.

CustomHorror
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In order for G-Sync to work "ON" a FreeSync Monitor, you have to remove the base from the FreeSync to be used, place it flat screen facing downwards. Purchase a G-Sync Monitor and position it with the base on top the back side of the FreeSync Monitor. You do not need to plug in the FreeSync Monitor. Power on the G-Sync per normal.

Dobermanator
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He did a mistake on his last video


Does more mistake on this one
😂😂😂

superstealth
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Exactly what I mentioned in the previous video, thumbs up for admiting the mistake and uploading a new video with the correct comparision

sergiomadureira
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Takes a big man to admit his mistakes.

eGISAssociates
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I have zero tearing on my G-sync 144Hz monitor at any framerate and on any game, so I'm not sure what you're doing wrong. You have to enable V-sync in the game of course, and make sure that G-sync is set properly in the 3D settings AND the G-sync settings of the Nvidia control panel. And there's no need for capping anything, if G-sync is working properly, then the framerate will never go above 144Hz on a 144Hz monitor.

Noxxys
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You would have have better results with a lower ranked card. The whole point of free sync or variable refresh is that the frames are levelled out between the monitors high and low freq.
So some monitors will be best between 48-75 FPS or HZ so more suited to old graphics cards or higher settings. Perfect for Battle field V with RTX on.
Hope this helps :-)

mikesunboxing
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The real mistake was having a Blizzard game on your PC.

mr.hostility
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@10:31, no, G-Sync monitor is tearing as well all across the bottom 25% of the display. That sucks... Before running the game, you probably need to be forced into single monitor mode to run your tests and you cannot switch without tearing. The 2 adaptive sync technologies probably cant co-exist at all on dual monitor setups. This has been a thing with even old fashioned wait for V-Sync and NVidia cards since the early 2000s as I have played with these exact same problems with old CRTs and dual VGA outputs in NVidia's early days. You want clean VSync, whether old fashioned or new adaptive GSync or FreeSync, you must only have run the video game in single monitor mode right from start. Any other test you perform will give undefined results.

brianhginc.
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From what I understand, when gsync enabled, you don't have to cap the frames. It will do the work for you and cap to whatever your monitor is running at and vsync should be turned off. Gsync is basically Vsync without the input lag

afafiff
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Adding up to what you said on 2:25, besides the requeriment of a 10 or 20 series card, when u go and test your monitor on Nvidia control panel (assuming your monitor is not listed, if it is the sync is auto), your monitor needs to be connected via DP for the Nvidia software recognise the monitor. This info may be important as a few Freesync monitors dont have Display Port (Freesyinc can work in either HDMI or DP, but g-sync only works over DP)
After that, IT JUST WORKS

sergiomadureira
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Fun fact, in any menu in Overwatch the FPS is capped at 60. Do not use the menu screens or overlays for FPS reference as they are locked that way.

SpitfyaUK