[FINAL, DECISIVE Battle?] Hunt for Malevolence Story Campaign-Fall of the Republic Mod CIS-Ep5

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In this Star Wars Empire at War, Fall of the Republic mod series, we’ll be playing the Hunt for Malevolence story campaign as the CIS. The Fall of the Republic mod takes the classic RTS game Star Wars Empire at War Forces of Corruption and moves into the Clone Wars era. The Fall of the Republic mod also adds multiple new mechanics, story campaigns, and ship types. Fall of the Republic is one of the best total conversion mods out there for Star Wars Empire at War and takes the game to a whole new level. For this series, we’ll also be using the Shield Penetration Submod (link below).

Mod Links


00:00 Intro/Goals/Strategy
04:35 Malevolence's RAGE
08:03 Invasion of Woostri!
22:28 Republic Attacks!
24:28 Galaxy Map/Strategy
27:03 Pushing Back at Thyferra!
31:30 Battle at the Kalida Nebula!
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Empire at War Expanded, Fall of the Republic:
Palpatine's machinations and the decay of the Republic have brought the galaxy into the most destructive war it's ever seen. The Separatist droid armies threaten to overrun the Republic and no matter who comes out on top, the course of galactic history will be altered forever...

Playable Factions:
- Galactic Republic
- Confederacy of Independent Systems

Non-Playable Factions: (Aligned with the CIS or Republic)

- Galactic Republic Sector Forces
- Trade Federation
- Techno Union
- Commerce Guild
- Banking Clan

In Empire at War: Expanded, the traditional Empire at War tech level is traded for an era-based system that impacts different story events, factions, unit rosters and heroes are available, with the galaxy set up to recreate various conflicts within the Star Wars Legends lore. There are also new government mechanics where you can interact with other subfactions and story events in new ways, along with a planet loyalty system, giving extra income, unique units, and other bonuses at high levels, but with other negative effects if your member worlds become too unhappy with your leadership.

Star Wars Empire at War:
From the lives of soldiers to the deaths of planets, you are the supreme galactic commander. It is a time of galactic civil war. Take up the reins of the Rebellion or assume control for the Empire. Whichever you choose, it will be up to YOU to steer your side to ultimate victory. Command everything from individual troops to starships and even the mighty Death Star as you execute campaigns on the ground, in space and across the galaxy. Forget tedious resource gathering – just jump straight into the heart of the action. You can even change Star Wars history! Every decision affects your next battle and every battle helps shape the fate of the galaxy.

#starwarsempireatwar #falloftherepublic #starwars
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I THINK that message means we can move onto the Outer Rim Campaigns story campaign? Let me know if you'd rather see us conquer the rest of this map OR move onto the next story line campaign. Leave your thoughts in the comments below!

GenesisKing
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Taking out Yularen and the Station finishes the Storyline enabling you to jump through the next one. Great job! I suggest you clean up first the map then go to the next one.

Night_Stalker
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Now that you've completed the storyline stuff you should have a new option in the same tab where your research and stimulus options are to advance to the next story campaign and I'm pretty sure that you have to press that before you conquer all the other planets or you just get the regular campaign victory and will be unable to advance to the next campaign with the malevolence or whatever other bonuses you get for doing it in the other campaigns

sammywhite
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As the person who made the Woostri map, I have no idea what happened there.
The markers are set that that should be impossible, and I’ve never seen that happen there before (and that map has been in for years now). But sometimes EAW is just wacky for no discernible reason.

KeelhaulMaps
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You really should take those two republic planets next to thyfera before you expand, or your gonna have to constantly backtrack.

pateceinsanity
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The audio from the cutscenes is tied to the music volume. So if you want cutscene audio, you’re gonna have to risk not having monetization. You should move on to the next scenario in your politics and research tab. You get nothing from conquering everything and nothing except your completion reward will carry over

legendairenic