The BEST CHARACTER For YOU In Jujutsu Shenanigans

preview_player
Показать описание
If you enjoyed the video please make sure to like and subscribe
My brain wasn't working for the majority of the video because i had to record really early in the morning so ill be more descriptive here

-Gojo is really easy to use and can be used either passively or aggressively

-Yuji is meant to be played really aggressively, you can fake people out and play mind games with them, and you can be really aggressive with his parry too

-Hakari is supposed to be really fun, he has alot to his kit like unlockable attacks and a parry, his ultimate is all about applying pressure and being aggressive so if you like that then you should play him, unless you like gambling or the song and play him regardless

- Megumi can be played aggressively or passive/defensively, hes really good at playing passively so if you like playing passive then hes for you

-Mahito is probably the most aggressive character in the game, alot of his moves go through block and he can change his attack patterns with his special move, he also has super long fights because he has two ultimate's so if you like that then hes also for you

Timestamps
0:00 Intro
0:12 Gojo
2:05 Yuji
4:20 Dont say anything
5:25 Hakari
8:23 A-Train
8:50 Megumi
13:06 Mahito
16:30 Summary (read Dsc)
17:34 Outro
Рекомендации по теме
Комментарии
Автор

Me before watching the full hakari guide: i know everything about hakari🗿.
Me after watching hakari guide: uhm🤦‍♂️.

Crowzi
Автор

As a Mahito main, trust me, there are some NASTY combos.

Edit: Some tips for Mahito players: Focus Strike is a really good combo extender. Don't always Black Flash it. You can do 3 m1s into Focus Strike, into 3 m1s into Stockpile into Soul Fire into Body Repel. That's a very high damage combo, and by the time you do it, your Focus Strike should be either off cooldown, or just about off cooldown. That means you can follow up very shortly after with a Black Flash.

If you burn the enemy's evasive, you can do 4 m1s into the R variant of Focus Strike, turn around, and land Soul Fire, then do the aerial variant of Stockpile, and follow it up with the hammers front dash, then do 3 m1s, downslam/uppercut, Body Repel.

The blade front dash cannot be turned, and is blockable; the hammer front dash goes less distance, but can be turned midway and goes through block. Because of this, hammers are actually VERY good for combos. It helps that they also have higher m1 damage.

Force Grab is just your best move in awakening. You can use it, slam the enemy 2 or 3 times, then press R to throw them. Aim that at a wall so you can easily land your Idle Transfiguration right afterward. You can, alternatively, throw them into a very close wall and get a free domain expansion.

yohumanfrisk
Автор

Sukuna has an ez ult combo if ppl don’t have their evasive. 4 m1’s, dismantle, dash, 3 m1’s, Special/R, rush, open.

IOutPizzaedThehut
Автор

Best yuji combo: cursed strikes, side dash behind, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash, black flash,

ま...あ
Автор

6:51 you forgot 3 things, those being the benefits for getting jackpot on an even and odd, even makes it more likely to get a jackpot in the first 3 tries, and odd makes scenarios go faster, allowing you to get jackpot faster, however if you get the guaranteed jackpot on the 4th try, you don't get a bonus no matter if it's even nor odd.

thisisnotahandle
Автор

"I dont have any friends cuz Im a lonely little shi-" its so hilarious 💀💀

emiryildiz
Автор

Best domain gojo
Best ult mahito
Best combo also mahito
Best base form character mahito
Overall mahito the best one exept he coast bobux tho

Manpower
Автор

Quick tip to 12:40 about mahoraga, if you wanna break a hakari domain in 1 hit with world slash, aim for the edge since the slash has a specific damage per tick and in short the domain tanks like 5 world slashes, that works on everything that has inf piercing like hollow purple, aerial dismantle, world cutting slash (sukuna) and aerial world cutting slash. Ofc to add in more, bu edge i mean the right or left side of the domain so you hit at least 3 walls, imagine the whole sphere as a square, usually aiming for the middle is like hitting 2 walls thus doing 2x damage. Which for a normal domain like a gojo, sukuna or mahito is ok, but hakari's domain is way tougher. What i suggest for him is, aiming for the edge of that square usually hits at least 3 walls and thus you do 3x the normal damage just like i said earlier.


(Sorry for the yapping lmao i got carried away, thanks for reading if you really wanted to)

Tsm
Автор

"99% of gamblers quit before hitting the jackpot"is my motivation to continue gambling


















9:09 the dummy wanted to go to heaven
















9:10 ohh god didn't want him in heaven

Support-beam
Автор

11:14 if you spam ground pinch after divine pummel you can do a little cool combo but only with cooldowns enabled

AintTheBaller
Автор

2:25

New yuji combo!!!

3+3+3+3+3+3+3+3+3+3+3+3+3+3+3

JonasJonastar
Автор

A little of topic but potato has a PFP I had back in the Xbox 360 day's were I'm playing one of the lego batman games completing the games like 12 times over and when I'm bored I just grab an other one and do the same thing till I have to sleep and repeat after coming home from school (those days were the best but now I'm retaking the asylum and city and beat the breaks of the Arkham Knight)

Noname-tmni
Автор

7:30 one really simple combo for awakened hakari is 3 m1s, lucky volley, then luck rushdown right after throwing them (practice that in a private server.) Then overwhelming luck so 3 m1s, 1 2 4 3

tails
Автор

Btw when using force grab toss them into a wall and you can get a guaranteed domain

Joemal
Автор

a thing to note with world cutting slash is that you DONT have to press 1 and 3 at the same time. you have to press 3 right after pressing 1 quickly during dismantle's windup. then you press 3, 2 and R

tobiasmyhre
Автор

bro spamming all megumi's moves is just sending the whole animal kingdom after you☠️💀

Mr.pearguy
Автор

Best domain: gojo
Best ult: sukuna
Best super ult: mahogara(for now we dont see others skills of mahito's super ult)
Best range: megumi
Best base: hakari
Best base Spaciel: gojo
Best ult spaciel: sukuna
Best combo: yuji
Best air variants: yuji
Best r variants: mahito
Best ult r variants: gojo (if we not incluiding world slash)
Best teaming: gojo/hakari (both fr)
Best ult starter: mahito (throws the people around him upwards)

Over all:
4 gojo
4 yuji
2 megumi
2 mahito
2 hakari

Best for me: hakari

gormen
Автор

tip: if you are bad at blackflashes, you can disable auto activate to click to activate once equipping a move and you can time it better.

smooshthegamer
Автор

Important notes regarding Mahoraga

- When you summon Mahoraga, ALWAYS prioritize adapting to **melee** damage. This will be your main source of taking damage when being jumped and helps ALOT in the long run. The best way to do so is holding block and waiting for someone to attempt to combo you while hitting your block and using Adaption. It's a double positive if it's a Yuji main as all they have are melee based attacks.

- Avoid using adaption when you hit 70% melee reduction, this will wipe all your progress

- Spam using Adaption in Sukuna's domain actually makes it possible to survive a Sukuna domain thanks to the cooldown nerfs

- Takedown is actually better than world slash. It's cooldown is only 10 seconds when you land it, works perfectly with all the moves, and does a solid 15% of a player's health most of the time.

- Not sure if you know this, but you can be behind a wall and still summon mahoraga as long as the player is in range

- Avoid running head first towards people in mode, 9/10 they will wait for you to be in a combo and then use domain and you're cooked

- When fighting Hakari, time and abuse your 70% melee reduction and adaption counter (I do this and it genuinely works)

- Bait there ragdoll dash before doing a combo (My recommended combo is m1 m1 m1 down slam m1, divine pummel, ground pitcher right into a wall, earthquake aoe variant finished off by takedown, this will do about 60% of there hp.)

bigbeppo
Автор

Used to be a Yuji main. Gojo is pretty menacing if you know how to do rapid punches and then flick your screen so you don't get punished and then right before the person gets up from rapid punches, you just hit them with your 4th m1 and they come back into lapse blue. Don't let me get started on bar. If you let a Gojo get bar and your already overwhelmed, you're cooked. They can prevent you from using evasive (not every time) if they hit with twofold kicks and then use red + special while your in the air. Which basically if you evasived, your just getting hit by that red if you got the ragdoll effect.

AresTheDiamond