Originality in Video Games

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Game has stamina.
It's used for climbing -> it's BotW.
It's used for combat -> it's Dark Souls.

Athanatov
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With their controllable characters and hit detection, these games are a clear homage to Pong.

misterdanny
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From this, I have concluded that there are two games:

- Zelda
- Dark Souls

spencerwasson
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“Its like nothing we’ve ever seen before..”
“…Its like a mix of…”
Amazing

KISSDUNGEON
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Imagine if we talked like this about movies.

“Moviers are raving about this new Lebowski-like with elements from Inception. The 4:3 ratio clearly a homage to Zack Snyder, and it even stars Laurence Fishburne, so fans of Pulp Fiction, you may rejoice.”

theducvu
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The lesson to learn is that once youve played zelda and dark souls youve played every game in existence

trashcan
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Videogame: *you can roll to avoid attacks*
Everyone: "it's clearly a souls-like"

LagunaKramer
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Man, dunks is really good at voice acting. None of those were the same. Incredible talent.

adonijahwolf
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Taking heavy inspiration from Knack 1, Knack 2 will be an unbelievably revolutionary title

mysticat
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So basically, having all the devil may cry games and dark souls means I’m all set. All I would need is BotW and I’ll have them. I’ll have all the games.

mmmchestnut
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This game has noticeable polygons, which does feel inspired by my high school geometry teacher

Dellors-Civic
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Game: is slightly difficult
Reviewers: so it’s basically like dark souls but with…

slymeseazon
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yeah lemme get a uuh dark souls roll with a zelda breath of the wild stamina meter, uuh one large ratchet and clank 3d platform and a medium nier automata combat system and a small fry

Cogstok
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The way objects interact with barriers, you can tell this game draws some inspiration from pong

JP-nobl
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this is a little bit of a dark souls type strand experience with a hint of zelda and knack 👍😃

Ayundaru
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You guys do realize every game in existence took inspiration from Gex

GloobyPenguiino
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Everybody is always making strand-type games nowadays, but no knack-type games. Really says a lot about society.

dominicbofficial
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Having frames of reference can be useful to give audiences an at-a-glance idea of what to expect, but it has the double-edged effect of oftentimes being reductive, and failing to explain what makes a game unique.

thewhatness
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"I've never played a game quite like this"
Proceeds to list games like it

Guirko
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This game really made me feel like a game journalist with a complete lack of imagination or vocabulary.

classnimitz