This NEW FNAF Prequel Game is TERRIFYING… (FNAF Fan Game)

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This NEW FNAF Prequel Game is TERRIFYING… (FNAF Fan Game)

The Return to Bloody Nights is a brand new FNAF fan game that takes place in Fredbear's Family Diner. Is the game any good? That's what I'm here to find out today.

Music Used:
Music Used:
Leon Riskin - Where Dreams Die
Leon Riskin - Sonata
Leon Riskin - Last Breath
Leon Riskin - Thank You For Your Patience

Twitter: @PlainTrace
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It's so sweet to see Henry and William be genuine friends and care for each other at the start, but it makes it even sadder when it all comes crashing down onto the both of them.

proxydream
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Hello there! It's the developers speaking, and we are thrilled to hear that you are enjoying the game! We truly appreciate your positive feedback and the effort you put into creating such a fantastic review video.

We have some exciting news to share with you - a new update is on the horizon! This update will bring more balance to the AI, new voice lines for the custom night, and even some fun new mini-games. We have also fixed some bugs and exploits, and added some trophies to make your gaming experience even better. So, we invite you to play the game again and see all the new changes for yourself!

This game was our first project, and we spent several years perfecting it. We are extremely proud of our work and thrilled to see that so many people are loving it. Of course, we understand that the game is not perfect, but we are constantly looking for ways to improve and create even better games in the future.

Speaking of the future, we are curious - would you be excited for a potential sequel? Let us know your thoughts! Thank you again for your support and for playing our game.

TheMadManStudiosOfficial
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The phone guy seems to have a Cave Johnson-esque personality, which is something I find great about this game. The phone guy is like a little comedy relief before you're left alone to fend against the animatronics by yourself. He works great as a narrative device and a relief of tension.

kast
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As cool as lucid Springtrap could be, I can't help but think that it's way more horrible and fitting that William's personality and intelligence is barely there. I always thought that the reason Springtrap was so scary beyond being a corpse in a suit is that it is still violent and murderous, but in a more animalistic or instinctual way. I always interpreted FNAF3 og Springtrap to be nothing more than a husk of what was once William, where there's only enough of him left to feel the agony of being permanently trapped in a body he can't truly control while feeling the pain of the springlocks for eternity.

kendokarl
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This game designer needs to have AAA titles taking notes. The details of the animatronics moving, twitching, and switch from robotic to fluid when haunted both during observation and when attacking (Springbonnie 2.0 when looking at the door is a great example) makes them look so life like and alive, it makes me stare at the bodies and limbs more than the scare.

TheCreativee
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I adore the way that this game portrays William, he is basically 100% how I imagined him. A person who actually cared about his children, and went mad by following an idea of immortality and perhaps the resurrection of his son after he died.
LOVE IT, he actually acts like a villain with a motive that you can understand.

fakeorchestra
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The idea that William framed Henry is really cool to me. Definitely fits his controlling manipulative personality. The scares in this game are great, giving you small jumps with the animatronics leaning in (closing the door to a painting in the same pose is funny).

The devs did great, thanks for the vid PlainTrace, it’s really appreciated!

Supertails
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The mechanic of the generator overheating instead of running out of power is honestly one of the best I've seen in a while, is such a simple change but a welcome one, besides Night 5 and 6

xd-xtcn
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14:11 can confirm at least two references to the books. Weird that they referenced those, but doesn’t bog down what is otherwise an fantastic looking fan-game

Trademark
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The maggots on Williams rotting corpse in the 4/20 ending is such a great detail. It really gives me the creeps and it makes me feel disgusted by looking at him.

dia
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The thing about Golden Freddy, who is actually called Fredbear 2.0 in this game, is that he takes a very long time to actually attack, so you don't need to close it immediately when he arrives.

richardkirkland
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Terrifying gameplay, believable motives, good voice acting, and William is finally actually British?!?!? I could kiss the devs.

ratkinzluver
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This game being about William’s deep dive into insanity is really cool, he started off as a businessman who wanted to entertain and become famous, calling his friend, having meetings and still having time for his children. And then when Michael pushes Evan too far in, he goes insane, his child was lost because of another child that was also his, really shows William’s psychological problems, this is why he’s such a good antagonist.
One problem:William needs to stop coming back.

Chinarider
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Here are things i love about this game
1. The visuals, they are amazing
2. Portal 2 cave johnson personality
3. Graphics and camera animations
4. Ambience, i almost shit my pants after hearing the ambience
5. There is always the feeling that the puppet is behind you

realsilverix
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00:00 Introduction
00:59 Game Beginning/Main Menu
01:32 Night 1
04:57 Night 2
09:02 Night 3
13:17 Night 4
16:25 Night 5
18:09 Ending 1
20:04 Night 6
20:11 Ending 2
21:11 4/20
21:15 Ending 3
24:28 Final Thoughts

pantheonmaker
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Honestly I really like how the story portrayed William- he feels more human- he grieved the passing of his daughter in such a horrible way that he almost came to feel as though nobody could have joy in their children if he couldn’t. Wanted to hurt everyone in the same way in a failing attempt to comfort himself

karrahklinger
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I love how this game answers why william is what he is. In the official games he's just that evil guy that always comes back; but to know THIS is why he comes back, this is why he went insane and this is what lead to where the later games went; fills in so many plotholes. (excluding the shadows, but even those were explain a little bit with the original 2 animatronics at the start, being present).

But this begs the question. When william the immortal meets ennard the invincible, what would happen? Would they fight to infinite ends? Would one win? Who would win? Or worse, if they fused (due to the other having what they don't have and vice-versa) who becomes the dominant mind?

Ngl I always imagined one of the two going into a frankenstein route with human bodies being used to make parts rather than robot bodies with humans in them. But if FNAF did that it would definitely get a mature rating which is unlikely with FNAF : SB. Still, it makes you wonder what both their endgame is.

WakoDoodle
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i feel like the CEO sounds very like Markiplier

claudiaferreira
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The hidden cutscene feels like a mortal kombat 11 or injustice 2 classic mode ending honestly, which I like.

thebudderblock
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I love the implication that you play as the original phone guy in this game. It seems like such a basic concept, yet I can't think of any fan games that try to expand on his character.

EasyEighty-Eight