The Movies & Games That Inspire id Software

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From Bloodborne to John Wick, Titanfall to Blade Runner - we talk to Marty Stratton and Hugo Martin, the lead designers on DOOM (2016), about the movies and games that inspire their creativity.

Produced by Danny O'Dwyer & Jeremy Jayne

00:00 - Intro
00:16 - Review Switcheroo
03:41 - Catching Up on Games
05:24 - A Few Minutes on Bloodborne
08:47 - Movie Talk
16:37 - Restrictions of the Project
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You could turn chatting to these guys into a weekly podcast and I wouldn't miss an episode. Loving these sessions and love these guys specifically.

instinkt
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“You can always add more story to DOOM in the future”


DOOM Eternal reveal: “we’re making a DOOM universe.”

SideSplitters
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Hugo's awesome but it's always great seeing Marty as well. Seeing Marty present DOOM to us a Quake Con 2014 was one of the coolest things I've ever experienced. I have huge respect for the way they did that reveal. It also helps that DOOM is one of the best shooters ever made.

mynameisfatmike
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Thanks for all the feedback on our first episode of Noclip Sessions, we've pulled back on the music and cleaned up the font a little bit. Hopefully it makes for a more enjoyable viewing experience. Putting together these short(ish) videos is fun. What do you think? Should we do more of them?

NoclipDocs
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"In Dark Souls, you're on you're heels... In BloodBourne you're on you're toes" - Hugo Martin

I fuckin' LOVE this guy. I didn't finish Bloodborne but after listening to Hugo gush over it I think I'll go back and start a fresh playthrough.

KAP_
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The DOOM documentary has been my favorite up to this point, so it's awesome to hear these two talking again. Thanks for putting this together.

GameplayandTalk
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40 min vid with Hugo nerdgasming about Bloodborne - I'm on board.

morbid.
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Today, the "Mick Gordon Defense", I'll call it, dropped and I could not be more disappointed.

foodforthegods
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Great episode Marty, almost makes you forget about how you completely fucked over Mick Gordon

lordlidl
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Doom, John Wick, and Bloodborne fans? So that explains why I loved Doom so much. Same friggin tastes!

jericosha
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It is impossible for me not to smile anytime these gentlemen are on screen!

GrizzlyRed
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I knew Hugo was was one the good ones, but saying Bloodborne was the best game in the Soulsborne series and explaining exactly why, made me love him even more, good taste my man

JoeJently
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Please, could you invite Hugo again after he's seen Blade Runner 2 and just let him talk about it for like four hours? That would be awesome.

Paytock
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I could listen to you guys talk about literally anything for hours and hours, but this was definitely an amazing topic to discuss

spacespud
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Interesting session. That feature creep talk at the end made sense and made me worry a bit about the future of Star Citizen, which I'm eagerly following but can't shake the feeling they're biting off more than they can chew.

Also a suggestion, have you thought about doing interviews with voice actors? They may have less of an impact on game design, but the story/character driven games are greatly affected by their work and the devoted actors even change aspects of the character or the story when they think they know their character well enough. I'd recommend interviews with actors who play games to get a more in depth look at their work.

Nihilful
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Danny, I absolutely love that you encouraged Hugo to finish his thought at 14:22. It led to that awesome anecdote about the tension between making amazing-looking environments, but then "turing off the lights". It's my favourite part of the video, and beautifully illustrates what I love so much about your approach to Noclip. Cheers!

CaptainFram
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"We got to go into detail about stuff that normally we don't get to." -Hugo Exactly! This is why I love what Noclip is doing. Not only more detail about the games and the development, but the team as well. Noclip is bringing these things to the front of the table, and doing a great job setting the bar extremely high.

Randios
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16:42 so how can we spend zero bucks on music and still keep all of it?!

dominikhaderer
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Love both of these guys, hope we get a session like this every year from these two.

pathannage
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that t-shirt has got to be made. The last 5 minutes of this video are pure gold, that "how big is the box" discussion is such an insight into an AAA quality production, videogame or movie or anything else really. So good

MattGabnai