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Unreal Engine 5 Design Viewer Tutorial - Part 2 - Switch Between Objects

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In this tutorial series, I am going to implement an architectural design viewer system. In the last episode we will implemented a camera system which allows us to focus on different objects and orbit around them, zoom in/out. This system can be used to showcase any kind of a design, not just an architectural application. Today, we will look into how to smoothly change the focus between different buildings. This system will allow user to demonstrate/showcase different buildings/design elements of the overall presentation.
► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧!
►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits
Join this channel to get access to perks:
#CodeLikeMe #unrealengine #ue4 #indiegamedev
► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧!
►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits
Join this channel to get access to perks:
#CodeLikeMe #unrealengine #ue4 #indiegamedev
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