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Root Protip #1 Vagrant Self-Ambush #shorts
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This amazing trick uses the Vagrant's unique Instigate ability to force an enemy to battle you. As defender you can immediately play an ambush card to knock out their warriors and unless they have their own ambush to foil yours, there's nothing they can do about it.
Root Protip #1 Vagrant Self-Ambush #shorts
Root Protip #3 KAW-mikaze #shorts
Root Protip #13 Domino Policing #shorts
Root Protip #6 Dom Swap as Vagabond #shorts
Root Protip #10 Don't Destroy the Keep!!! #shorts
Root Digital Playthrough #6 Vagrant Vagabond
No Interruptions!!! Root Rules Clarification
Root Protip #15 Bitter Trap #shorts
Root Protip #17 Why Export Ever?
Vagrant behind store.
Root Protips #18 - Informants Combos
Root Protip #12 Rebuild that 2nd Workshop #shorts
Moving with Allied Warriors - Important Rules Change - Root #shorts
Root Protip #4 Royal Claim with Corvids
Can I give VP to Dominance opponent? Root Rules Clarification #shorts
Why use Despot Infamy? #shorts
Price of Failure vs Fear of the Faithful - Root Rule's Clarification #shorts
Root Protip #9 Spend birds BEFORE outrage! #shorts
Do I Oppress Clearings with Otter Mercenaries? Root Rules Clarification #shorts
Root Protip #11 Long-Range Crossbow #shorts
Lost City perks for Corvids #shorts
Root Rules Change - Harrier's Glide #shorts
Winning a wargame without killing anyone. [Playthrough analysis]
UPDATE: THIS IS WRONG!!! Delve with Mercenaries - Root Rules Clarification #shorts
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