filmov
tv
3ds Max - Creating City Blocks - Part 17 - Making a 3ds Max Plugin Permanent
Показать описание
In the last movie, you learned how to turn mesh object into 3ds Max primitives using Primitive Maker by Garp. The workflow you learned about is session-based. In this movie, you learn how to make those newly- defined primitives a permanent feature in 3ds Max.
Level: Intermediate
Recorded in: 3ds Max 2014
This tutorial is intended for use with 3ds Max version 2014 or higher.
Level: Intermediate
Recorded in: 3ds Max 2014
This tutorial is intended for use with 3ds Max version 2014 or higher.