Compile .VMF to .BSP [CSGO]

preview_player
Показать описание
I made a video on .BSP to .VMF, and somebody wanted to know how to do it. So here it is. Simple Step by Step instructions that you can come back to anytime!

I used no music this time :c
Рекомендации по теме
Комментарии
Автор

If you're having problems, please can you take the small amount of time to google search it rather than ask me, saving us both the time it takes for me to google it, then write out an explanation to solve the problem when you could have done it yourself. Thank you.

LeoKeidran
Автор

Hello. Every time I try to compile, it automatically assumes that I have the .bsp and searches for it. It then says that the file was not found, and the map doesn't exist. PLEASE help!

abdullahwaleed
Автор

when i compile it it just says
** Executing...
** Command: "C:\Program Files Fortress 2\bin\vbsp.exe"
** Parameters: -game "C:\Program Files Fortress 2\tf" "c:\program files fortress

Valve Software - vbsp.exe (Jun 14 2017)
2 threads
materialPath: C:\Program Files Fortress 2\tf\materials
Loading c:\program files fortress
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Error: displacement found on a(n) func_detail entity - not supported (entity 85, brush 0)


** Executing...
** Command: "C:\Program Files Fortress 2\bin\vvis.exe"
** Parameters: -game "C:\Program Files Fortress 2\tf" "c:\program files fortress

Valve Software - vvis.exe (Jun 14 2017)
2 threads
reading c:\program files fortress
Error opening c:\program files fortress

** Executing...
** Command: "C:\Program Files Fortress 2\bin\vrad.exe"
** Parameters: -game "C:\Program Files Fortress 2\tf" "c:\program files fortress

Valve Software - vrad.exe SSE (Jun 14 2017)

Valve Radiosity Simulator
2 threads
[Reading texlights from 'lights.rad']
unknown light specifier type - lights

[56 texlights parsed from 'lights.rad']

Loading c:\program files fortress
Error opening c:\program files fortress

** Executing...
** Command: Copy File
** Parameters: "c:\program files fortress "C:\Program Files Fortress 2\tf\maps\test.bsp"

The command failed. Windows reported the error:
"The system cannot find the file specified."

TheKidPyro
Автор

I’m trying to get the bsp for my gmod map but I can’t figure it out, help me por favor 🙏

DummyMan
Автор

what if hammer dont open, i tried googling, but no avail

SadatSharifAlternate
Автор

when I do this, it says "cant create LogFile" How do I fix this?

LazerBrainzzdoesstuff
Автор

I have problem...
VMPI running in SDK mode but incorrect SDK install detected (error 0). :C
I wanna Dust2 in SFM

Kudimovkap
Автор

I published my map in workshop but the other players cant see my custom texture witch i add to my map. How can i fix this? plz help

teocanKS
Автор

I have .VMF files but i want to convert them into .BSP files so i can publish them to the workshop.

sshysterr
Автор

VMPI running in SDK mode but incorrect SDK install detected (error 2).

PoughtSFM
Автор

I downloaded a custom map as VMF, now how do I put it into Hammer Editor?

maliktube
Автор

THANK YOU SO MUCH, BEST/СПАСИБО ТЕБЕ БОЛЬШОЕ, ЛУЧШИЙ

Kirpichik-qe
Автор

I do exactly what you said, but it said that it is not a valid file. I tried to sent it to the workshop, but it said that it was a invalid file, I have look everywhere but there's no help, can anyone plz help?

phamtanthinh
Автор

What you do if you already have an BSP file and it doesn't wan't to uptade. My save is finished but not the bsp and it won't be uptade. Thanks for help

Fire_Skys_
Автор

So technically, now I could import the map to Dota Workshops

Noswiatel
Автор

When i render then i got 2 files one .vmx and one textdokument ! HALP

Minecraaft
Автор

can i connvert a old cs 1.6 map to cs go ?

Anonymous-yeid
Автор

bruh, i'm need garry's mod version

kostyasim
Автор

LoadPortals: couldn't read c:\program files global

ezrenad