Coding shell in x86 assembly for GameOS - comparing strings

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Comparing strings in x86 assembly (GameOS shell)

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Man, this is awesome, so close to the hardware!
Python spoils us with string, but then with C you find out there are single characters, and now you show ASM working with single bytes
Will you be able to get sound working eventually within GAME OS as well, eg. if you made a tetris like game,

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