Blockchain Needs Games | Robby Yung

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Delivered at Casual Connect Europe 2019. All great consumer technologies have been adopted largely because of entertainment. Having fun is what pushed us to buy VCR's, game consoles, and smartphones. Entertainment is going to drive blockchain adoption, but the way in which it happens is key, because people just want to have fun, and that's what games are all about. My company has taken a big bet on the intersection of blockchain and games, and I'd like to tell you why.
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