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Procedural Nodes (part 6) - Getting variety from the texture nodes in Blender
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All blend files also available on Patreon.
This video teaches you how to use voronoi, musgrave, and noise textures to create a variety and different textures.
This is meant to lead into another tutorial about making procedural textures, but will also help you get more used to the basic noise textures in blender if you're not already familiar with them.
Intro: (0:00)
Noise Texture: (0:16)
Voronoi Texture: (0:53)
Musgrave Texture: (4:04)
The Vector Line: (5:22)
Replacing Textures: (7:07)
Plug Into Factor: (7:44)
Add A Math Node: (8:06)
Change Mapping Node: (8:29)
Example 1: (8:40)
Example 2: (9:57)
Example 3: (10:59)
Example 4: (12:10)
Example 5: (13:13)
Outro: (14:50)
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