Helldivers 2 | Updated Flamethrower Meta Loadout for Killing Terminids on ALL Difficulties!

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*WATCH THIS BUILD IN ACTION HERE:*

Welcome to RealAsianRobot's ultimate guide for the Flamethrower Meta Build in Helldivers 2! 🚀 Whether you're a seasoned player or new to the game, this video will show you how to dominate the battlefield using our powerful loadout, perfect for exterminating Terminids on ANY difficulty, including the toughest Helldive Difficulty! 💥

*In this video, you'll learn:*
🔹Flamethrower Support Weapon: Master the flamethrower, an essential tool for incinerating Terminids, especially Chargers, which appear frequently on higher difficulties.
🔹Breaker Incendiary: Discover why this high ammo capacity shotgun is the best weapon for dealing with the Terminid faction, thanks to its ability to set enemies ablaze and its effectiveness against Shriekers.
🔹Armor and Stratagems: Understand how to maximize your survivability and effectiveness with the right gear and strategies.

*Key Highlights:*
🔸Comprehensive breakdown of the build components and how they synergize for optimal performance.
🔸Links to Live Gameplay so you can see the build in ACTUAL COMBAT

*Timestamps:*
00:00 - Introduction to the Loadout
00:55 - Best Primary Weapon
02:35 - Best Secondary Weapon
03:55 - Best Grenade
04:50 - Best Armor for this Loadout
07:00 - Best Stratagems for this Loadout
11:40 - Summary of Loadout & Info

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Tags:
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Комментарии
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Been running flame thrower on bugs since they fixed the DoT bug, it is amazing. People were always surprised at how fast I kill chargers.

taleril
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I love that comment from you about the armour. That honest opinion about freedom of choice was a very nice touch haha!

TheTrueFeleas
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By the way, I remember seeing a video of someone basically explaining that fortified (explosive resist) for bugs is great because spews are explosive. Haven't tested it though.

lukefrost
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the breaker incendiary is a no brainer!

TheLaluciDaniel
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I don't usually like to run the meta, but it just so happens my favorite play style is meta

PondWaterEnjoyer
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A ship upgrade where you get full grenades and stims back each supply pack would be immensely useful.

BloomsArchitect
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he told me not to read this but god dang it i cant help myself! this is the best content creator EVER i love him and cant get enough.

kennychrisman
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between Gas/Shrapnel/Birage. Definitely grenade pistol. Alt. between impact fire grenade and stun. I pick no stun to change up the fun.

teshaunlyons
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My stratagem loadout is napalm airstrike, precision strike, flamethrower and jet pack I feel like ammo is not as scarce as ppl would say imo, but I like the jetpack for its mobility to get to the bug breach and seal it with napalm then flame it all. As for the precision strike i gotten the hang of it in taking out of the bile titans and its unlimited uses anyways. Reason I didn't like taking the 500kg is the napalm airstrike, cause I sometimes forget to rearm them. Plus it looks cool from others players pov to see me going flying towards the bug breech with the flamethrower spewing as i land kinda like a assault class space marine haha

ThePrinceofrome
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Ive been running:
Blitzer
Spear/rover
Orbital gatling
Railcannon
Airstrike

Its been very solid.

justanotheropossumchannel
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im so glad im not the only one that has the weapon image wont load issue

TheCheezusCrust
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This is my load out right now minus the supply pack (I shield generator cause I suck). That said, I am so scared that the next patch is going to nerf both the Incendiary Breaker AND flame thrower. In fact, I can almost guarantee it.

TyTimeIsAwesome
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After trying it the I prefer this loadout with a primary that staggers. It also works by just swapping out the flamethrower for a GL and the grenade pistol for a bushwhacker. The secondary becomes your stagger for horde management, you still have a fire damage source, and the grenades work for their usual utility and to deal with the prevalence of spewers and bug breaches. OPS + 500kg work wonders, and the OPS can be subbed for ORC in the case of atmospheric scattering.

davidrowe
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Try heavy butcher and you can tank for your team

Use your flamethrower + supply pack to contain breaches hold the line along being in the fire 🔥 with the mobs

Sustain by stimming, 1 stim = 5 seconds of regeneration
Can be killed by charger/bike with instant kill hits

JustCharlsV
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Gotta love the flamethrower, but one issue I consistently have is not the spewers, but Hunters and Brood Commanders just leaping/charging through the flames not caring, easily knocking me out of position. Really feels like the Commanders especially tank more than chargers with the flames.

For armor, +2 grenades every time. Gotta love those extra stuns.

Xandranxanda
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Love this build, switched out the fire shotgun for the lightning shotgun just to stun stalkers as they're usually the only thing that can kill me when scouting in my light armor build. If I had a reliable team, I'd probably use this build but in rando groups I run solo scout and can deal with just about everything with the lightning shotgun.

imafckigndragn
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Armor: Light Gunner
Weapons: Incendiary Breaker, Senator, Stun Grenade
Strats: Supply Pack, Grenade Launcher, 500kg, Orbital Precision Strike

This is the way.

DjNaste
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On bugs i usually Play around with servo assisted or extra stims.
On anything lower than difficulty 8 i also like to use the new sets that increase handling and pair it up with something like a HMG.

Gredoxx
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If you wear any medic armor you get the best of both worlds by bringing the grenade pistol

trevork
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We've been using the same Loadout. I use different armour though, om really curious to know how limb health and vitality booster interact with each other

ricard